Hi im making a golf car
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i get an error while summoning him
Assertion failed: SuppBoneIndex != INDEX_NONE [File:.\UnSVehicle.cpp] [Line: 523]
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Maya:
(so you can see the list of bones and objects-wheels-)
--
this is probably wrong!
(and i also need to fix the name of the rear struts i know but still it should work with those names)
massive thanks in advance
--
i get an error while summoning him
Assertion failed: SuppBoneIndex != INDEX_NONE [File:.\UnSVehicle.cpp] [Line: 523]
--
Maya:
(so you can see the list of bones and objects-wheels-)
--
this is probably wrong!
(and i also need to fix the name of the rear struts i know but still it should work with those names)
Code:
Begin Object Class=SVehicleWheel Name=RightRearTIRE
bPoweredWheel=True
bHandbrakeWheel=True
BoneName="rightRearTire"
BoneOffset=(X=-15.000000)
WheelRadius=34.000000
SupportBoneName="RightFrontSTRUT1"
End Object
Wheels(0)=GolfCar.RightRearTIRE
Begin Object Class=SVehicleWheel Name=LeftRearTIRE
bPoweredWheel=True
bHandbrakeWheel=True
BoneName="leftRearTire"
BoneOffset=(X=15.000000)
WheelRadius=34.000000
SupportBoneName="leftFrontSTRUT1"
End Object
Wheels(1)=GolfCar.LeftRearTIRE
Begin Object Class=SVehicleWheel Name=RightFrontTIRE
bPoweredWheel=True
SteerType=VST_Steered
BoneName="rightFrontTire"
BoneOffset=(X=-15.000000)
WheelRadius=34.000000
SupportBoneName="RightFrontSTRUT"
End Object
Wheels(2)=GolfCar.RightFrontTIRE
Begin Object Class=SVehicleWheel Name=LeftFrontTIRE
bPoweredWheel=True
SteerType=VST_Steered
BoneName="leftFrontTire"
BoneOffset=(X=15.000000)
WheelRadius=34.000000
SupportBoneName="LeftFrontSTRUT"
End Object
Wheels(3)=GolfCar.LeftFrontTIRE