I have an Actor with the Defaultpropweries:
I want this actor to be notified whenever another actor bumps or touches it. So far, I've tried Touch, and EnroachingOn and EnroachedBy events, but nothing happens...Is there any other function that can do what I want, or is there any workaround to this problem? Thanks!
-Jimboh
Code:
defaultproperties
{
DrawType=DT_StaticMesh
staticmesh=staticmesh'Industrial_Static.Objects.generator'
RemoteRole=ROLE_SimulatedProxy
NetPriority=1.8
bNetTemporary=false
bGameRelevant=true
bUpdateSimulatedPosition=true
Physics=PHYS_None
bNetInitialRotation=true
bCollideWhenPlacing=false
bMovable=false
bCanBeDamaged=true
bHidden=true
bNoDelete=false
bAcceptsProjectors=true
bCollideActors=true
bCollideWorld=false
bBlockActors=true
bBlockPlayers=true
bBlockZeroExtentTraces=true
bBlockNonZeroExtentTraces=true
bUseCylinderCollision=false
bBlockKarma=true
}
I want this actor to be notified whenever another actor bumps or touches it. So far, I've tried Touch, and EnroachingOn and EnroachedBy events, but nothing happens...Is there any other function that can do what I want, or is there any workaround to this problem? Thanks!
-Jimboh