I will be playing and then all the sudden game shuts down and I get an error like the one below. Any help would be greatly appreciated.
No Label
OS: Windows 98 4.90 (Build: 73010104)
CPU: AuthenticAMD PentiumPro-class processor @ 1533 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5200 (5304)
General protection fault!
History: FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- USpriteParticleTemplate::IsVisible <- UViewVelocityScaledParticleTemplate:rawCoronas <- UViewVelocityScaledParticleTemplate::Render <- AParticleGenerator::Render <- FDynamicActor::Render <- (ParticleSalamander XMP-WinterGarden_b.ParticleSalamander8) <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Build: Jan 19 2004 14:03:03
Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\CHARLESB_CharlesLeeBeener_20040411200913.log
No Label
OS: Windows 98 4.90 (Build: 73010104)
CPU: AuthenticAMD PentiumPro-class processor @ 1533 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5200 (5304)
General protection fault!
History: FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FOctreeNode::ActorZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- USpriteParticleTemplate::IsVisible <- UViewVelocityScaledParticleTemplate:rawCoronas <- UViewVelocityScaledParticleTemplate::Render <- AParticleGenerator::Render <- FDynamicActor::Render <- (ParticleSalamander XMP-WinterGarden_b.ParticleSalamander8) <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Build: Jan 19 2004 14:03:03
Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\CHARLESB_CharlesLeeBeener_20040411200913.log