Infinite Ammo, plain and simply. There's a slight problem with ammo counts of one, however, the mutator doesn't grant more ammo in time to prevent the weapon from draining. Is it possible to just lock ammo counts at their defaults and not allow them to decrement at all? ie. Firing a redeemer with an ammo count of 1 will keep it at 1. On the other hand, if you had a link gun with 999 ammo thanks to allammo or something, it would keep the ammo count at 999 (and not decrement ammo until it reached its default of 220.)
Someone help?
Thanks.
Someone help?
Thanks.