Reboot and Lockup Problems with new PC

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Naegling

New Member
Mar 20, 2004
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Hi all,

Sorry if this is covered in another thread, I've checked all over the place here and on the net and didn't see anything like it.

Here's my problem, I played all the way through Beta on a crappy ECS K7S5A MB with 512 SDRAM and a Geforce 4 MX card and never had a problem.

I recently purchased ( a real copy ) of the game to play XMP again, but since Beta I have upgraded to a Abit NF7-S with 512 of DDR 3200 ram and a FX 5700 128 MB Vidcard. Now I get lockups and reboots 30 sec- 10 min into the game.

Here's the whole specs:

420 Watt PS
5 case fans
Abit NF7-S MB ver 2.0 latest BIOS update
CPU overheat disabled
Chipset overheat disabled
AGP settings automatic
no overclocking

AMD 2000+
30 GB Seagate Barracuda 7200 RPM
40 GB Maxtor 7200 ( secondry )
52x LiteOn Burner
16x DVD
Geforce FX 5700 128 DDR ( Latest WQHL driver )
Nforce sound ( Latest Nforce chip drivers )
512 CAS 2.5 3200 DDR Buffalo RAM (winbond chips)
Windows 2000 SP4
Directx 9.0b
MS Mouse and Keyboard

XMP on full install of U2 and I patched both with the newest patches
XMP Community pack (full)

All going through MR 814 Netgear router on 2MB Cable

This is a fresh install of the OS with U2XMP, MS Office and Photoshop 7 installed. The whole install is less than a week old. I have changed settings from 0 to 6 in XMP with no changes. I get about 30-45 fps when playing on ultrahigh settings, but agian for only a short period before problems start. At this point I don't care about the graphics, I just want to play....

Here are the only 3 messages I have gotten in probably 40 dumps and reboots:

No Label

OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1666 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5700 (5303)

General protection fault!

History: UResizeForce::UnInitParticle <- (URotatingParticle) <- UResizeForce::NotifyParticleDestroyed <- (ParticleSalamander XMP-CBP-Kaminari.ParticleSalamander951) <- UParticleTemplate::RecycleParticle <- (RotatingParticleTemplate XMP-CBP-Kaminari.ParticleSalamander951.RotatingParticleTemplate1901) <- UDecayForce::Apply <- AParticleGenerator::ForceTick <- AParticleGenerator::ManualTick <- AParticleGenerator::Tick <- (ParticleSalamander XMP-CBP-Kaminari.ParticleSalamander951:explosion_giant) <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Build: Jan 19 2004 14:03:03
Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\XXXXXXXXXXXXXXXXXXXXX20040317153614.log

No Label

OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1666 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5700 (5664)

Assertion failed: node [File:UnOctree.cpp] [Line: 1644]

History: IterateNodes <- FCollisionOctree::RemoveActor <- ULevel::MoveActor <- SRaptor11 <- AActor::postKarmaStep <- PostStepAndDestroy <- KWorldStepSafeTime <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Build: Jan 19 2004 14:03:03
Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\XXXXXXXXXXXXXXXXXXXXX20040317224836.log

I haven't messed with the ini files, and everything is about as stock as it comes. If anyone has had anything similar happen, I could really use some help on this one.
 

Naegling

New Member
Mar 20, 2004
7
0
0
No Label

OS: Windows 2000 5.0 (Build: 2195)
CPU: AuthenticAMD PentiumPro-class processor @ 1666 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5700 (5664)

General protection fault!

History: CheckWithTerrain <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- ASVehicle::preContactUpdate <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Build: Jan 19 2004 14:03:03
Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\XXXXXXXXXXXXXXXXXXXXXXXXX_20040320130831.log

Here's the one from today....
 

Naegling

New Member
Mar 20, 2004
7
0
0
They just apear randomly. I can't narrow it down to one thing in the game. It appears it might be something to do with the tick timing? Man I don't have a clue. I barely made it through one semester of C++.....

Thanks for the post, nice to know it even got read.

Naegling
 

Naegling

New Member
Mar 20, 2004
7
0
0
Hey sorry to not post the fix for so long..

Anyway it was the MB an ABIT NF7-S it had a bad AGP slot. I RMA'd it back to ABIT abd had a new one that works great in less than a month. I'm now running XMP at 45+- fps with a Geforce 5700. Thanks for the help
 

Go-Bot

Shadow Leadership
Jan 23, 2004
125
0
0
47
over there somewhere
i would delete existing u2xmp and ut folders in yur system directory and do a fresh install of everything .. not only that there is a viri- trojan called Gaobot stealing CD keys and shutting down machines every 30 seconds .. i would make sure and do a good scan threw microtrends.com .. or even symantec here are the following links to these sites

http://securityresponse.symantec.com/avcenter/venc/data/w32.gaobot.removal.tool.html
or
www.microtrends.com

worth a try ;) and PS Aksen .. i made a new Siggy check it out
 
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