View Full Version : Emeralds Hackable Deploys
[V3]Folo
8th Mar 2004, 01:48 AM
Uhm, yea, all of Emeralds DeployPoints are hackable, meaning one team could run out of places to spawn from.
Major-Lee-High
8th Mar 2004, 02:11 AM
BF42 is like that and its ok, as long as everyone knows whats up.
Sounds ok to me.
[V3]Folo
8th Mar 2004, 02:18 AM
BF42 is like that and its ok...
This isn't BattleField...
APAUX
8th Mar 2004, 03:54 AM
I wonder if they made it like that on purpose. They probably figured that it was closest to thier base so the team would/should own it and would defend it most of the time. Meaning enemies wouldn't hack it easily without going past thier node.
It does give a twist to the game tho. If the node deploys are gone, the team could be respawning at the enemies node as well or whereever they are.
If the teams, don't defend the deploys that well. It deserves to be hacked. :D lol.
In the same way, I can see how it would suck if you can't get the articarrier when you can't even respawn. The game should just end if all respawn points are hacked, but it doesn't the game just continues.
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