View Full Version : WIP:XMP-rfBloodGulch2

6th Mar 2004, 07:18 AM
[Work In Progress] Here are some screens for your viewing pleasure. The starting point was a Halo map called BloodGulch. Any constructive critisism is welcome, thx.

6th Mar 2004, 07:30 AM
It looks like it will be quite a trek between bases.

6th Mar 2004, 07:33 AM
looks pretty nice, remmber the teleporters!

6th Mar 2004, 09:11 AM
Definately comming along nicely.
I agree with the size issue though, if possible reduce the length, or just add a couple more teleporters....

A classic in Halo, and i rekon a hit in XMP also.

6th Mar 2004, 10:01 AM
look different enough from the stupid Halo map to be great. Keep up the good work.

6th Mar 2004, 04:37 PM
looks pretty nice, remmber the teleporters!

I like to throw rocks though them.

6th Mar 2004, 04:57 PM
the halo version sucked :p but xmp owns so maybe this map will too :D

6th Mar 2004, 07:49 PM
wow nice bad thing is if u can get to top off them mountians its gonna be snipers heaven :lol: :lol: i not complaining but pointing it out

othere than that it looks like its a gr888888 map and cannot w8 to play on it :D :D

6th Mar 2004, 07:52 PM
the halo version sucked :p but xmp owns so maybe this map will too :D
Halo PC sucked, period.

6th Mar 2004, 11:50 PM
though it was funny has hell when you got blown across the map.

7th Mar 2004, 05:58 AM
Thanks for all your comments. As for the size, its not quite that big at all and probably smaller than the halo map. Yep Halo kinda sucked, just trying to take the good bits and leave out the lesser ones:)