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CyMek
22nd Feb 2004, 02:52 AM
How would one go about the process of importing an animated mesh into Ued3 as an animation w/bones etc.? This probably sounds like a noob question... but I'm a modeling noob.

el_Marko
24th Feb 2004, 07:02 AM
well to import Weapons you would need, if you are using Max or Maya Actor X
Click Here (http://udn.epicgames.com/Content/ActorX) to export the Files as .psa or .psk i think :p a tutorial for a 3rd person Weapon :
Weapon import Video Tut (http://dynamic.gamespy.com/~polycount/ubb/Forum2/HTML/008457.html?00005) i hope this will help you a bit ;)

Big-Al
28th Jul 2004, 09:42 AM
geek ;)