View Full Version : .Ukx animations
22nd Feb 2004, 01:52 AM
How would one go about the process of importing an animated mesh into Ued3 as an animation w/bones etc.? This probably sounds like a noob question... but I'm a modeling noob.
24th Feb 2004, 06:02 AM
well to import Weapons you would need, if you are using Max or Maya Actor X
Click Here (http://udn.epicgames.com/Content/ActorX) to export the Files as .psa or .psk i think :p a tutorial for a 3rd person Weapon :
Weapon import Video Tut (http://dynamic.gamespy.com/~polycount/ubb/Forum2/HTML/008457.html?00005) i hope this will help you a bit ;)
28th Jul 2004, 08:42 AM
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.