I was kind of pissed off to see that I wouldn't even be able to try out the demo of the game when I read that it required OS 10.2.6 because mine is 10.1.5. I recently downloaded it anyways and was jubilant to find that it actually ran in classic (OS 9.2). Anyways, with everything on low, 640 x 480, 16bit, it ran playably. Barely. At times I had to angle myself with my enemy so that I was facing an unclustered area so that the fps would be playable and I could actually fight back.
My question is on the level sizes of the full games. In the demo, I played the missions of "Mercenary activity - Tatooine" and "Cult sighting - Chandrila". The former ran very crappily indeed due to all the clutter around, and the latter ran decently except in places where you catch sight of the vast expanses of the place. Are there a lot of much-more cluttered levels and/or bigger areas in the full game?
My question is on the level sizes of the full games. In the demo, I played the missions of "Mercenary activity - Tatooine" and "Cult sighting - Chandrila". The former ran very crappily indeed due to all the clutter around, and the latter ran decently except in places where you catch sight of the vast expanses of the place. Are there a lot of much-more cluttered levels and/or bigger areas in the full game?