Texture UVs from trace?

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

pingz

New Member
Aug 2, 2003
64
0
0
It doesn't seem possible, but does anyone know if there is a way to get the UV coordinates for the hit location from a Trace?
 

pingz

New Member
Aug 2, 2003
64
0
0
Yea it seems i can't count on getting uvs back from a trace or in any other fashon in UT2K3.

Luckily the surface i'm tracing on is flat and rectangular. I'm just gonna have to define the min and max corners of the surface and it's uvs and transform the hit location myself.