Custom Crosshairs in 2k4 Demo

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Kyllian

if (Driver == Bot.Pawn); bGTFO=True;
Aug 24, 2002
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0
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kyllian.deviantart.com
Gah!! This is driving me nuts and I can't seem to get a decent answer in ETG#ut

Here's the deal, I'm trying to use my custom crosshair pack that I made for 2k3, and each one is working, except for the RL, which keeps getting its "CustomCrosshair=" reset to 17, which is the Triad3 xhair(I think)
Now this results in the RL using the Bracket1 xhair
I can manually edit the User.Ini to change the number to 29, but as soon as I go back into Weapons tab, it gets reset once again

Also, anyone know how I can get the Demo to show the xhair name in the crosshair drop-down list ingame?
 

Kyllian

if (Driver == Bot.Pawn); bGTFO=True;
Aug 24, 2002
3,575
0
36
45.64.294
kyllian.deviantart.com
As you can see, in my 2003 Ini, they all had the same "CustomCrosshair=" number, but in the 2k4 demo, they are forced into using certain numbers(which is causing the conflict)

UT2003 - User.Ini CustomXhairs
[XWeapons.TransLauncher]
ExchangeFireModes=0
Priority=11
bPrevWeaponSwitch=False
CustomCrosshair=17
CustomCrosshairTextureName=xbeta3.brakor
CustomCrossHairColor=(B=255,G=255,R=255,A=255)
CustomCrossHairScale=0.750000

[XWeapons.ShieldGun]
ExchangeFireModes=0
Priority=8
CustomCrosshair=17
CustomCrosshairTextureName=xbeta3.x
CustomCrosshairScale=1.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.AssaultRifle]
ExchangeFireModes=0
Priority=27
CustomCrosshair=17
CustomCrosshairTextureName=xbeta3.syght
CustomCrosshairScale=1.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.ShockRifle]
ExchangeFireModes=0
Priority=33
CustomCrosshair=17
CustomCrosshairTextureName=xbeta3.dot
CustomCrosshairScale=0.900000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.LinkGun]
ExchangeFireModes=0
Priority=30
CustomCrosshair=17
CustomCrosshairTextureName=xbeta3.image
CustomCrosshairScale=1.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.BioRifle]
ExchangeFireModes=0
Priority=31
CustomCrosshair=17
CustomCrosshairTextureName=xbeta3.bracket
CustomCrosshairScale=1.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.Minigun]
ExchangeFireModes=0
Priority=34
CustomCrosshair=18
CustomCrosshairTextureName=xbeta3.ringe
CustomCrosshairScale=0.800000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.FlakCannon]
ExchangeFireModes=0
Priority=35
CustomCrosshair=19
CustomCrosshairTextureName=xbeta3.metar
CustomCrosshairScale=1.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.RocketLauncher]
ExchangeFireModes=0
Priority=36
CustomCrosshair=20
CustomCrosshairTextureName=XBeta3.hammer
CustomCrosshairScale=1.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.SniperRifle]
ExchangeFireModes=0
Priority=29
CustomCrosshair=16
CustomCrosshairTextureName=xbeta3.zerowing
CustomCrosshairScale=0.850000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.Painter]
ExchangeFireModes=0
Priority=20
CustomCrosshair=21
CustomCrosshairTextureName=xbeta3.Eyclan
CustomCrosshairScale=1.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.Redeemer]
ExchangeFireModes=0
Priority=14
CustomCrosshair=20
CustomCrosshairTextureName=xbeta3.scope
CustomCrosshairScale=1.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.SuperShockRifle]
ExchangeFireModes=0
Priority=2
CustomCrosshair=17
CustomCrosshairTextureName=xbeta3.dot
CustomCrossHairColor=(B=255,G=255,R=255,A=255)
CustomCrosshairScale=1.000000

[XWeapons.BallLauncher]
ExchangeFireModes=0
Priority=13
CustomCrosshair=17
CustomCrossHairColor=(B=255,G=255,R=255,A=255)
CustomCrossHairScale=1.000000
CustomCrossHairTextureName=xbeta3.mage



UT2004 Demo - User.Ini CustomXhair
[XWeapons.Redeemer]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=1
CustomCrosshair=27
CustomCrosshairTextureName=xbeta3.Anim3.Scope
CustomCrosshairScale=2.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.Painter]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=2
CustomCrosshair=26
CustomCrosshairTextureName=xbeta3.AnimEyclan.Eyclan
CustomCrosshairScale=2.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[UTClassic.ClassicSniperRifle]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=12
CustomCrosshair=18
CustomCrosshairTextureName=xbeta3.zerowing
CustomCrosshairScale=1.700000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.SniperRifle]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=5
CustomCrosshair=18
CustomCrosshairTextureName=xbeta3.zerowing
CustomCrosshairScale=1.700000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.RocketLauncher]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=14
CustomCrosshair=29
CustomCrosshairTextureName=XBeta3.hammer
CustomCrosshairScale=2.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.FlakCannon]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=0
CustomCrosshair=21
CustomCrosshairTextureName=xbeta3.metar
CustomCrosshairScale=2.000000
CustomCrossHairColor=(B=200,G=200,R=200,A=255)

[Onslaught.ONSGrenadeLauncher]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=9
CustomCrosshair=21
CustomCrossHairColor=(B=0,G=255,R=255,A=255)
CustomCrossHairScale=2.000000
CustomCrossHairTextureName=xbeta3.Metar

[XWeapons.Minigun]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=11
CustomCrosshair=19
CustomCrosshairTextureName=xbeta3.ringe
CustomCrosshairScale=1.600000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[Onslaught.ONSAVRiL]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=13
CustomCrosshair=6
CustomCrossHairColor=(B=0,G=255,R=0,A=255)
CustomCrossHairScale=1.000000
CustomCrossHairTextureName=ONSInterface-TX.avrilRETICLEtrack

[XWeapons.LinkGun]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=10
CustomCrosshair=20
CustomCrosshairTextureName=xbeta3.image
CustomCrosshairScale=2.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.ShockRifle]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=8
CustomCrosshair=22
CustomCrosshairTextureName=xbeta3.dot
CustomCrosshairScale=1.800000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[Onslaught.ONSMineLayer]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=7
CustomCrosshair=4
CustomCrossHairColor=(B=0,G=255,R=0,A=255)
CustomCrossHairScale=2.000000
CustomCrossHairTextureName=ONSInterface-TX.MineLayerReticle

[XWeapons.BioRifle]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=6
CustomCrosshair=23
CustomCrosshairTextureName=xbeta3.bracket
CustomCrosshairScale=2.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.AssaultRifle]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=4
CustomCrosshair=24
CustomCrosshairTextureName=xbeta3.syght
CustomCrosshairScale=2.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.ShieldGun]
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=3
CustomCrosshair=25
CustomCrosshairTextureName=xbeta3.Anim4.X
CustomCrosshairScale=2.000000
CustomCrossHairColor=(B=255,G=255,R=255,A=255)

[XWeapons.Translauncher]
bPrevWeaponSwitch=True
bUseOldWeaponMesh=False
ExchangeFireModes=0
Priority=0
CustomCrosshair=28
CustomCrosshairTextureName=xbeta3.brakor
CustomCrossHairColor=(B=255,G=255,R=255,A=255)
CustomCrossHairScale=1.500000
 

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Did you get it working yet?? I am trying to use the ownz crosshairs, but I have had no luck so far.

Are custom crosshairs even allowed in the demo? :hmm:
 

Kyllian

if (Driver == Bot.Pawn); bGTFO=True;
Aug 24, 2002
3,575
0
36
45.64.294
kyllian.deviantart.com
As far as I can tell, yes, but it seems you have to manually edit the User.Ini and stay out of the Weapons tab in Settings, otherwise it will fark up some of them.

Either way, it appears you have to have at least one weapon set up like this:
Ex:
[XWeapons.Redeemer] Or other
bUseOldWeaponMesh=False Or other
ExchangeFireModes=0 Or other
Priority=1 Or other
CustomCrosshair=17 Must be 17
CustomCrosshairTextureName= Should be blank, seems to be ignored if not blank
CustomCrosshairScale=2.000000 Is ignored by 2k4Demo
CustomCrossHairColor=(B=0,G=255,R=0,A=255) Is ignored by 2k4 Demo