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View Full Version : U2xmp Now has Tarquin Builder tools...


Dandeloreon1984
8th Feb 2004, 07:26 PM
For more info on this subject view my thread...

http://www.myunreal.com/thread.php?id=18280

tarquin
10th Feb 2004, 04:34 AM
Thanks for letting me know. I'll mention it on my site.

I'm not sure what some of the errors you got are. The "struct Quat" one is definitely because the new version of the engine defines its own quaternion in Object.

Have you uploaded the compiled package anywhere? Do you want me to host it on my site?

Dandeloreon1984
10th Feb 2004, 10:47 AM
I fixed it myself... I have the fixed code posted on this page...

http://www.myunreal.com/thread.php?postid=186432#186432

tarquin
10th Feb 2004, 10:52 AM
Ok.
What I meant is, do you want me to host the actual compiled packages?

Dandeloreon1984
10th Feb 2004, 11:06 AM
sure. It would make it easier to locate for unrealed users.

tarquin
10th Feb 2004, 11:10 AM
Ok. Can you email me it at tarquin@beyondunreal.com please? (not the PU address, that one's out at the moment)

Dandeloreon1984
10th Feb 2004, 11:21 AM
it has been sent, but i forgot the install instructions...

here they are....

Step 1-
Open up the myu2xmp.ini file and search for the following tag...

[Editor.EditorEngine]

Step 2-
Add the following lines to the file, just below the tag...
EditPackages=TarquinBrushBuilders
EditPackages=TarquinExtendedBuilders
EditPackages=TarquinExtrudeBuilder

Step 3-
Copy the files as follows...
The .u files goes into the system folder of u2xmp
the .bmp files go into the EditorRes under the system directory.

tarquin
10th Feb 2004, 11:42 AM
Got it. I'll bundle the instructions in with the file and post it to my site later tonight.
Thanks!

Dandeloreon1984
10th Feb 2004, 11:46 AM
you're welcome.