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View Full Version : Unreal Tournament Key Binding Dodge?


prettyh8machine
1st Dec 1999, 07:48 PM
Is there a way to bind the dodge function to certain keys?

I find it to be a royal pain in the *** to use the dodge by dbl clicking the direction.

Half of the time it doesnt work when I want it to, and then there are times when im near a cliff edge trying to get something and ending up "dodging" off the edge.

Royal pain in the *** ...

So I figure why not bind it to shift + direct?

Like if i held shift and the direction I wanted to dodge then it would do so...

This would make things ALOT easier, but I havent seen the option to bind keys to dodge. All I see is use dodge on/off...

Is there a way that I can manualy configure this, a skript perhaps?

Thx for the read, Thx x 2 if you have an answer for me.

Harkonis
3rd Dec 1999, 05:40 PM
I'm replying because I too would like to know. BTW, how can the bots do the left/right dodge so damn fast. They just zig and zag quicker than it lets me zig.

altername
19th Feb 2000, 09:10 PM
i'm searching too. if anyone found an answer, post it here.

prettyh8machine
20th Feb 2000, 03:30 PM
Good to see im not the only one, ive been looking for awhile now, still no luck...

STC_Wacky
20th Feb 2000, 03:57 PM
There was a thread about this a while back.
I've just bumped it.
It's called "Okay, here's how to dodge without mods/double tap"

[PuF]STC_Wacky

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Voyd
20th Feb 2000, 09:02 PM
this has been talked about since unreal1 days. you just cant do it. plain and simple. and if u were to somehow do it it would involve the need for a seperate program like a macro binder which isnt part of UT. even then i doubt it would work. and no, i dont know where to get such a program.

[PuF]WarDogg
20th Feb 2000, 10:48 PM
its really annoying..
i always tend to not dodge instead i just strafe
damn comps r good if you put them in godlike or somethin

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Micheal-(aka)[PuF]WarDogg

CHRYSt
21st Feb 2000, 12:44 AM
*bump*

Note my last post to the other thread. IT CAN'T BE DONE. Voyd is quite right.
It can be bastardized, the way Prophetus does it, and it seems to work well for him, but I like to have real control over it.

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