LivingPuppet
6th Feb 2004, 08:49 PM
I got a few gripes with this map and a couple suggestions.
Please do something about the deploy point at the underground of each base. It seems pretty useless to respawn there because of all the time it takes to get outside again. Remove it or put something useful down there that'll make it worth respawning there. There are several options.
Maybe there should a prehacked to your team energy source(something like Nakoja) underground instead of the deploy point.
Perhaps it could be turned into a vehicle bay with a raptor and harbinger or one of the two with the one that isn't there being at the current raptor vehicle bay. Yet you can leave the deploy point there so the player can gain quicker access to the vehicle(s) underground.
Tbh I like the underground area but it seems pretty empty. There should be a VR pod or 2 down there and you put 1 or 2 turrets around the bases outside. Like the big shock turret(one for each base and placed at the top of each artifact node structure). One or Two Winged Cannons(lowlands) or Carnival Turrets(the one in FreeFall that lets you move up, down and around) on the left and right side of the bases(or whatever works nicely) instead of a Shock Turret at the top. I suggested those turrets because they aren't seen much in Xmp. This sounds like the best solution in my eyes.
Lastly I got some screenies showing places where you can get stuck which I hope Jaspeer will patch up, sorry if these problems were posted before. Screenies below.
The first two pics show me getting stuck above that underground deploy(blue). I didn't get stuck in the same place at red base however.
Second pic is behind the juggernaut power gen.
Third and Fourth pics show a useless hole near the red base. Third pic is me in the hole and Fourth is myself looking at it. You can get out of the big hole but if a nub gets stuck here(without vehicle support) he/she might as well type suicide in the console or blow themself up.
Please do something about the deploy point at the underground of each base. It seems pretty useless to respawn there because of all the time it takes to get outside again. Remove it or put something useful down there that'll make it worth respawning there. There are several options.
Maybe there should a prehacked to your team energy source(something like Nakoja) underground instead of the deploy point.
Perhaps it could be turned into a vehicle bay with a raptor and harbinger or one of the two with the one that isn't there being at the current raptor vehicle bay. Yet you can leave the deploy point there so the player can gain quicker access to the vehicle(s) underground.
Tbh I like the underground area but it seems pretty empty. There should be a VR pod or 2 down there and you put 1 or 2 turrets around the bases outside. Like the big shock turret(one for each base and placed at the top of each artifact node structure). One or Two Winged Cannons(lowlands) or Carnival Turrets(the one in FreeFall that lets you move up, down and around) on the left and right side of the bases(or whatever works nicely) instead of a Shock Turret at the top. I suggested those turrets because they aren't seen much in Xmp. This sounds like the best solution in my eyes.
Lastly I got some screenies showing places where you can get stuck which I hope Jaspeer will patch up, sorry if these problems were posted before. Screenies below.
The first two pics show me getting stuck above that underground deploy(blue). I didn't get stuck in the same place at red base however.
Second pic is behind the juggernaut power gen.
Third and Fourth pics show a useless hole near the red base. Third pic is me in the hole and Fourth is myself looking at it. You can get out of the big hole but if a nub gets stuck here(without vehicle support) he/she might as well type suicide in the console or blow themself up.