View Full Version : Maya 4.5 and unreal2 runtime

1st Feb 2004, 08:19 PM
Hi, i am new using the runtime. I dunno if someone already ask this before, but, i am having troubles with the models i am making with maya...

I create a brand new model using a cube and everything was fine in the exporting part... but when i do the import every face has the opposit normal. All the textures are inside the character, and i don't know what else to do.. :( what i am doing bad?