View Full Version : Admins - CBP Install Guide
QuikShot
1st Feb 2004, 07:39 AM
Click here (http://www.unrealadmin.org/modules.php?name=Sections&op=viewarticle&artid=31) !
Insane-Gamers
2nd Feb 2004, 08:19 AM
Your completely wrong with the mutators with the ucc, I decompiled the mutators to figure out what the line is for each
ucc server XMP-CBP-BETA-WinterGarden.unr?mutator=SuicideRaptor.SuicideRaptorMut,ArtifactPowers.MutArtifactPowers,RaptoRMutat ors.XMPMusic,XMPTEb5.XMPTE
You don't say which class it is or anything you just put the mutator name thats completely wrong the mutators will not run on restart or start if its the way you have it on the unreal admin.
QuikShot
2nd Feb 2004, 12:21 PM
Your completely wrong with the mutators with the ucc, I decompiled the mutators to figure out what the line is for each
ucc server XMP-CBP-BETA-WinterGarden.unr?mutator=SuicideRaptor.SuicideRaptorMut,ArtifactPowers.MutArtifactPowers,RaptoRMutat ors.XMPMusic,XMPTEb5.XMPTE
You don't say which class it is or anything you just put the mutator name thats completely wrong the mutators will not run on restart or start if its the way you have it on the unreal admin.
Sorry about that, I'll find someone to fix it for me... will probably take a while :rolleyes:
Thanks!
Captain Kewl
3rd Feb 2004, 01:04 PM
Looks good. A better way to find out the complete class/package name for loading mutators in the command line is to just open up the .int files and look at the Object references. Whatever is specified by "Name=" is what you want to load. ("MetaClass=Engine.Mutator" specifies that Name is a Mutator).
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