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View Full Version : BlastPak 1.5 1 new combo, 1 reloaded combo


Postal
30th Jan 2004, 05:00 PM
BlastPak-v1.5 included BlastKill, and BlastStop-Reloaded. Thats 5 Combos in 6k.

Nemephosis
6th Feb 2004, 01:26 PM
I'll see what I can do about a review but I'm usually pretty busy these days. I work 7 days a week at 2 jobs so my time is limited.

Postal
8th Feb 2004, 01:03 PM
Got any ideas, suggestions?

I was thinking of making single mute, and you turn on and off the combos with the GUI.

Nemephosis
9th Feb 2004, 01:37 PM
I dunno, could work either way I suppose. All I'd really suggest is making them mutate commands so you don't have to have adren combos memorized to do them on the fly, and maybe extend the range some (I have no idea how far a redeemer blast goes due to that utterly retarded explosion graphic that covers the map when it goes off)

If you really really need a review done soon I can certainly try. Wednesday I'm done work at 1 so I'll aim for then.

Postal
9th Feb 2004, 02:59 PM
But isnt that the point of Combos? To have people pull them off? I will look into a Mutate Command.

ROFL 451
24th Feb 2004, 11:33 AM
But isnt that the point of Combos? To have people pull them off? I will look into a Mutate Command.

This mute is great! I really enjoyed playing with it last night. :)

Postal
28th Feb 2004, 12:44 PM
Well v2.0 is on hold till I get the full verson of 2k4.

What do you think of a bullet time button that takes adrenline, kinda like Max Payne?

ROFL 451
28th Feb 2004, 12:50 PM
Well v2.0 is on hold till I get the full verson of 2k4.

What do you think of a bullet time button that takes adrenline, kinda like Max Payne?


Might be cool, what about a redeemer blast suicide? Takes 60 Adrenaline, and you blow up.

You'd use it if you were in a room full of enemies or were low on health and didn't want them to get the kill.

Postal
28th Feb 2004, 06:42 PM
I thought about that, or a variation that makes you the center of a blast. Perhaps a Blast-Push, imagine all movable objects(including players) fly away from you, perhaps have some sort of effect.

Anywho, there will be more.

Postal
8th Mar 2004, 07:43 PM
Im working on that mutate command thing. Im halfway there, I got the mutate thing in there, now I just gotta get it to togel the combo