akvik
25th Jan 2004, 03:36 PM
Hi Folks,
I'm a newbie to UnrealEngine2 Runtime, and I have a question to programmers out there:
How do I add a concept of death, which means that the actor can take damage and die, and then spawn back to playerstart?
Thanks!
I'm a newbie to UnrealEngine2 Runtime, and I have a question to programmers out there:
How do I add a concept of death, which means that the actor can take damage and die, and then spawn back to playerstart?
Thanks!