View Full Version : what should I take up?
24th Jan 2004, 11:15 AM
I'm going to take up modding for UT2003... but what shall I do? I cant decide..
24th Jan 2004, 12:24 PM
Mapping! Mapping! Mapping!
25th Jan 2004, 12:33 PM
Um, mutating or coding? Mutators = Code, so they're kind of the same thing ;)
26th Jan 2004, 12:29 PM
*sigh*You noticed it, heh.
26th Jan 2004, 03:08 PM
I do tend to pick up on little things like that, yes ;)
6th Feb 2004, 04:28 PM
mapping... i started with mapping to.. then if you go mapping youl know the actors classes and subclasses. That's easyer. so when you know that and want something new then begin with coding.
That's the way i did it.. And i never forget mapping and coding when i haven't coded or mapped in long time i start making a simple room and then it becomes soemthing nice :)
So i did it that way!
It's really easy!!!
I could find some linsk for ya!
Greetz and good luck.
Proud Fraghouse member :P
8th Feb 2004, 08:02 AM
Thanks, DanZ, would be absolutly spiffing if you could find me some good tut's on good ol'e mapping then.
9th Feb 2004, 02:33 PM
Here are some
if you have questions you can always ask here
vBulletin® v3.8.7, Copyright ©2000-2015, vBulletin Solutions, Inc.