Greetings,
I'm working on a DM map and Clark pointed me to the site. (nice btw)
I am looking for feedback on this map which is a remake of the UT map DM-Ghoul originally made by Danilo Di Marscio.
I'd also like to point out that I am using other mapper's static meshes. Special thanks go to Ulukai, Soma and _unreal_ for the permission.
Here are a couple of screenshots. I know I still need to do some lighting work and I haven't optimized the map or added blocking volumes on architecture yet. There is no bot pathing (hey, it's still alpha )
I'm looking for feedback on the layout and item placement: (as it is changed considerably from its UT cousin). Still a lot of work to be done architecturally, so please keep that in mind!
THE MAP
Thanks, in advance, for downloading and checking it out. I eagerly await your feedback!!!
-Axe
I'm working on a DM map and Clark pointed me to the site. (nice btw)
I am looking for feedback on this map which is a remake of the UT map DM-Ghoul originally made by Danilo Di Marscio.
I'd also like to point out that I am using other mapper's static meshes. Special thanks go to Ulukai, Soma and _unreal_ for the permission.
Here are a couple of screenshots. I know I still need to do some lighting work and I haven't optimized the map or added blocking volumes on architecture yet. There is no bot pathing (hey, it's still alpha )
I'm looking for feedback on the layout and item placement: (as it is changed considerably from its UT cousin). Still a lot of work to be done architecturally, so please keep that in mind!
THE MAP
Thanks, in advance, for downloading and checking it out. I eagerly await your feedback!!!
-Axe
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