View Full Version : Small wish list for the next Unreal engine version

16th Jan 2004, 09:14 PM
1- True curved surfaces

2- Real refraction effect at the surface of transparent objects.

3- Real dynamic shadows as defined by the existing light sources.

4- Zones or volumes that can be filled with sound.

5- Gravity with true variable direction.

6- True light maps on static meshes.

I think that will do for now :D

17th Jan 2004, 07:41 AM
and windows 98-ME compatipility!!!!!!! :D

28th Jan 2004, 07:10 AM
the only one of those suggestions i disagree with is the gravity.

personaly, i think there needs to be alittle more air movement in ut2003, a little more speed and you should be able to rocket jump.

yeah? were did the true reflection go? there were mirror textures in quake3 (the tutorial map) and in ut, in the rooms in the assult map on high speed. hmmm...