View Full Version : >Beginner< MS3D & 3DSMax Tuts?

15th Jan 2004, 01:20 PM
Where are good >beginner< tutorials for creating a weapon mesh in MilkShape3D and/or 3D Studio Max 5?

I looked all over the place, but something tells me im looking in the wrong place. :(


15th Jan 2004, 08:24 PM
http://www.planetquake.com/polycount/resources/ut2003/tutorials.shtml (might have a few)
www.3dbuzz.com has a Video tutorial for skining modeling animating a weapon for UT99

16th Jan 2004, 03:22 AM
thanks, ill try ms3d first before i go into ms3dmax :)

16th Jan 2004, 08:29 AM
thanks, ill try ms3d first before i go into ms3dmax :)

MS3D v1.6.6 doesn't do custom skeletal anims for export, but it can be used for vertex anims. stock UT2K3 weps use skeletal anims.

MS3D v. 1.7 has psa/psk export capabilities, but there have been some probs identified with using it for custom skeletal anims that i'm not sure have been fully solved. check the ChumablumSoft forums for any current info.

"ms3dmax"?? ;)

16th Jan 2004, 08:54 AM
hehehehehe a typo :P soz

16th Jan 2004, 04:46 PM
I just did the standart tutorials in 3dsmax 6.. but i guess you dont learn anything about modelling for games...

[SAS]Solid Snake
17th Jan 2004, 11:12 AM
Try 3DLinks.com. The best things to do in this situation is to play with the tools and find out what things do. Sure my modelling technique may not be the orthodox way of doing thingsand I am sure there are faster ways of making the stuff I make, but in the end I can make models to do what I need them to do.

1st Feb 2004, 12:13 PM
Me have 3Dmax 6 :p

Any good tuts for that arround?

1st Feb 2004, 07:28 PM
NATO :B :wavey:

I can model, but skinning and painting the textures on the model... yeah

2nd Feb 2004, 04:56 AM
I want to know anyway ... For school and stuff