View Full Version : Combo Mute-Blast Reversal

1st Jan 2004, 04:52 PM
Well this is a test verson, I got lots more to do with it, but right now, if you use the L L L L combo, you hijack projecticles and send them back at the person who fired them, all Matrix like. This wont effect youre projecticles, so dont worry about your'e 'deemer back firing in your'e face. Its kinda unfinished, but expect a Blast Stop, and a Blast Drop in the future.

So if someone pulls out a RL, send his rocket back in his face and take the credit for the kill. Go Blast Reversal someone.

Thanks to Michael A. Goodwin for the idea and code.

4th Jan 2004, 11:06 AM
The only problem is epic's already used "L L L L" as a combo. I knew eventually this was going to be a problem with duplicating commands of other combos :hmm:

4th Jan 2004, 07:43 PM
allright, I will change that. Got any suggestions for good easy to remember combos?

7th Jan 2004, 11:53 PM




does it have to be four spaces long?

8th Jan 2004, 05:59 AM
Hmm, thank you very much. Im thinking of making Blast Stop, and Blast Drop just take 50 adrenline, since those are not offensive, but Blast reversal should take 100.

I think it would be possible to shorten combos, or lengthen them, but 4 spaces seem perferctly fine, too short and it would be too easy to use them, to long, and too hard to remember them.

8th Jan 2004, 01:15 PM
Blast Stop and Drop are both now working, and they use:

FFFB Reverse

I now need to change how they use adrenline, I dont like how it bleeds off, I want to make the adrenline use instant, since these combos are instant.

Allright, I think its done, I will play with it a little bit, write upa readme, and upload it.

10th Jan 2004, 07:05 PM
Allright, now all them work pritty well. Right now, I got them all using LLLL, but Drop and Stop only use 10 adrenline, and Reversal uses 50. Once I got these combos using new Keys, I will release the BlastPak.