View Full Version : Imperial Combat Rifle-AR/SHTGN

1st Jan 2004, 10:50 AM
All right, my first foray into coding again. I never liked the 2k3 AR, and I wanted something with more punch for invasion. This one uses the same model and ammo, but Primary has much more punch, and missed shots that his a surface fragment and do a small little bit of splash damage. Alt fire is a moded flak primary, but the flak dont bounce, and its lots faster.

Its got new sounds thanks to DoombatINC, and you can fire pri and alt at the same time. However it doesnt seem cool to me, anyone got any suggestions?

1st Jan 2004, 02:46 PM
I like the replacement for the secondary firemode. Its much better. The only gripe ive got would be the sounds. They sound like theyre far away... too much base, not enough of a crack or whatever.

1st Jan 2004, 02:54 PM
But I like the sounds. Allright, I will look into new ones.