View Full Version : Bullet Time Bind
Postal
31st Dec 2003, 07:20 AM
Slomo 0.3 | OnRelease Slomo 1
Just thought I would share that.
SamMaster
31st Dec 2003, 08:35 AM
and where is this supposed to be used? and dos it release slow-mo after 1 second?
Smoke39
31st Dec 2003, 02:49 PM
type into the console "set input [some key]" and that stuff to make that key make the game about 1/3 its normal speed when held down.
Postal
31st Dec 2003, 03:30 PM
Set Input [Key] Slomo 0.3 | OnRelease Slomo 1
It's Bullet time as long as you hold it down.
Fallen Angel
31st Dec 2003, 06:46 PM
/me bows
who0oh0o0o0o0o0o0hi9i9i9i9io0o0-o0o0o0
me spell good
happy new yearz xD
Postal
1st Jan 2004, 08:14 AM
I used to use that back in Unreal, along with binding P to playersonly. I remember walking up to frozen Skaarj and shooting them in the back with the FC.
Smoke39
1st Jan 2004, 02:10 PM
I always have playersonly bound to F. I used to have allammo on E, but stopped using it when I started working on Pain2K3. May have to change that soon.
Postal
1st Jan 2004, 03:02 PM
back in UT
IAmTheOne | God | Loaded | Allammo
Man I miss execs. Who remembers the Matrix Execs?
Smoke39
1st Jan 2004, 03:12 PM
What'd iamtheone used to do? I seem to remember that in enabled cheats, but they were always enabled. O_o
Postal
1st Jan 2004, 03:55 PM
some times (dunno why) cheats didnt work with out that.
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