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View Full Version : Black Widow needs you!


PoofyPants
29th Dec 2003, 01:35 PM
If you've got the right stuff, drop us a line and show us the goods. Read more to get the scoop on the open positions.

Don't forget to take a look at the wonderful concept art on our media page. We are interested in recruiting another character modeller/animator to bring the concept sketches to life.

If interested, please submit a url where we can download your sample work, DONOT email examples of your work!

http://www.planetunreal.com/blackwidow (www.planetunreal.com/blackwidow)

Mappers (2 positions)
* Experience creating maps for UT2003
* Ability to optimize maps
* Mappers who can create their own meshes are a huge plus
* Only mappers with examples will be considered.

2D Texture Artists (2 positions)
* Must have working knowledge of UT2k3 Engine / UnrealED
* Must have understanding of tileable textures
* Able to make a variety of materials (stone, steel, weathered building surfaces, etc.)

3D Modelers (2 positions)
* Experience with Maya or 3DS Max
* Modelers who only have experience with other modeling packages will be required to convert models to UED compatible format.
* Experience modelling for the Unreal Engine.
* Modeler will build real-world objects in low-to-medium poly count and will be required to work closely with mappers.
* Ability to "unwrap" your own models for skinners.

Skinners (3 positions)
* Experience skinning static meshes (weapons, pickups, world objects, etc.)
* Experience skinning character models.
* Skinners with "unwrapping" experience a big plus.


Direct all inquiries to: poofypants@planetunreal.com
Please include links to samples of your work, and specify which position you are applying for.

Mr. Poofy Pants
Lead Coder
Black Widow Mod team
http://www.planetunreal.com/blackwidow (www.planetunreal.com/blackwidow)
poofypants@planetunreal.com