View Full Version : small scale!!!
6th Dec 2003, 11:13 PM
I tried to make the trashcans i was looking for with the brush builder. "I think that's what it is. The red box you use to add and subtract." First I tried copying the size of the trashcans in the the deusex game but they come out too large. So I am tring to make them 3/4 the size but that is where the problem comes in. The brushbuilder jumps From one side of the screen to the other and does not stay one the grid. And never goes there I try to drag it. Is there a way to fix that?
BTW this is why I started asking for the one aready made.
7th Dec 2003, 02:43 PM
What?? No one here knows how to do small scale detail work?
7th Dec 2003, 05:36 PM
ur trying to make trashcans? y dont u just use a cylinder brush.......
maybe adjusting the draw scale of the vrush would help (if you can do that???)
31st Dec 2003, 05:21 PM
Never, evar apply a scaling value (found under an object's properties >> display >> DrawScale) to any type of bsp brush. This means additives, subtractives, etc... and the builder brush.
This will result in the problems you are experiencing.
DrawScale and DrawScale3D are only meant for static meshes. Make sure that the values in here are set to the default value of 1.
30th Jan 2004, 08:24 PM
For small objects with small details under 8 units i found it easier to do a big version then intersect and resize the whole.. It's annoying when the brush seems to resist the mouse as you try to scale it :o
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