Continuing the relentless release trend of the past couple of days, FragOps v1.1 has been released. Here's a list of the major features:
Tactical team-based play involving two opposing forces: Mercenaries and Special Ops
8 unique combat environments, including a 3-map desert trilogy, dimly lit nighttime assaults,
a freezing arctic base, even a helicopter crash in a ravaged modern city
Two gametypes, RoundGame and Mission
Players can gain cash and weapon prizes by achieving medals awarded for skill and tactics
12 fully functional weapons: 5 Rifles, 3 SMG's, 2 Sidearms, 1 Shotgun, and 1 LAW
Weapon Attachment and upgrade system, allows combination of attachments
Dynamic Object Manipulation: deflect grenades with gunfire or scoop them away with bayonets!
Shoot weapons on the ground to destroy them or knock them away from people!
Chainable Mission system allows for mappers to create more than 200 seperate objectives per team
Countless types of missions, including a nuclear missile launch scenario
Original gravity-based bullet aiming system that requires weapon control and sharp reflexes
16 individual body hitzones, covered by 6 seperate plates of body armor
Custom ragdoll death system generates random death sequences depending on weapons used
You'll need the latest UT 2003 patch, both the Epic and DE bonus packs, and you must splay a goat at midnight in order for the mod to function 100%. Ok, belay that last one...
Stop by the official site for a lengthy list of download mirrors.
Tactical team-based play involving two opposing forces: Mercenaries and Special Ops
8 unique combat environments, including a 3-map desert trilogy, dimly lit nighttime assaults,
a freezing arctic base, even a helicopter crash in a ravaged modern city
Two gametypes, RoundGame and Mission
Players can gain cash and weapon prizes by achieving medals awarded for skill and tactics
12 fully functional weapons: 5 Rifles, 3 SMG's, 2 Sidearms, 1 Shotgun, and 1 LAW
Weapon Attachment and upgrade system, allows combination of attachments
Dynamic Object Manipulation: deflect grenades with gunfire or scoop them away with bayonets!
Shoot weapons on the ground to destroy them or knock them away from people!
Chainable Mission system allows for mappers to create more than 200 seperate objectives per team
Countless types of missions, including a nuclear missile launch scenario
Original gravity-based bullet aiming system that requires weapon control and sharp reflexes
16 individual body hitzones, covered by 6 seperate plates of body armor
Custom ragdoll death system generates random death sequences depending on weapons used
You'll need the latest UT 2003 patch, both the Epic and DE bonus packs, and you must splay a goat at midnight in order for the mod to function 100%. Ok, belay that last one...
Stop by the official site for a lengthy list of download mirrors.