View Full Version : Airfight 2000: Recruitment

1st Nov 2003, 03:56 AM

Im Blackace lead designer of the game. We have been working on Airfight 4.0 (or 2000) for UT2003 since January. Due to some reasons one of our coder has left the team, he and his work is lost now. Lead Coder Chris is very busy at the moment to rewrite all the work did by D-Code so we need coders who can help us, also we need web designers, mappers and preferably 2D Artists who can "modify" existing textures to create new skins.

About Airfight;

Airfight is featuring Vehicle based modern warfare Modification for Unreal Tournament series. We have got two finished, playable betas (2.0 and 3.0). We have 27 vehicle models and many weapon models complete, if we can find coding support this model asset will be enlarged.

Task explanation, coder must be sufficient to;
-X-modify existing codes, convert old UT codes to UT2003 or UT2004.
-X- improve existing bot behaviour&control
-X- able to add new gametypes
-X- able to add complete new Combat Control Interface similar to Jane's Fleet Command

At the moment primary task is the most important one because we have a complete game which needs to be converted for UT2003, after then adding minor changes will be just easy, but of course there will be some solid changes needs more work but this is teritiary for now.

Web address of the modification;
www.planetunreal.com/airfight (http://www.planetunreal.com/airfight)

My personal e-mail;

4th Nov 2003, 07:43 PM
Come on people support this old mod .. that has gone through everything in it's 3 years of existance don't let it die now !!!!!!! :( Just think how grate this could be in UT2004 with all the vehicles and many more FLYING addons ! Come on I know there is gotta be SOME ONE !

27th Mar 2004, 05:40 AM
We still need coders to proceed, please assist.

9th Apr 2004, 04:40 AM
:) but i may consider it , visit my site for my modz :( nobody seems to want?