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View Full Version : UnrealEd with UT2003 is WEIRD


dUc0N
21st Oct 2003, 05:23 PM
Damn, I remember you didn't USED to have to use a static mesh to make movers. Used to just make them like normal brushes.

I *may* wait for UT2K4 to start making my map tutorials.

Keep an eye out for them ;)

tarquin
11th Nov 2003, 04:42 AM
Yeah, movers used to be brushes and now they are meshes.

I think there's something about that on one of the mover pages.