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View Full Version : CTF-Osmosis Beta


darth_weasel
18th Oct 2003, 10:19 AM
still quite some tweaking to do, tell me what sucks and what to change. as of the moment the middle area is not yet done as you'll see, some coronas still to be placed, item placement will probably get completely re-done from scratch depending on the feedback i get here. id also like to add more contrast in lighting in the room with the curving supports over it (2nd screen i think) tell me what you think. bots capture but they dont have any alternate paths or such set-up so if anyone can link me to a pathing tut specifically for CTF id appreciate it.

teh map:
http://www.unrealplayground.com/download.php?mapid=4140

screens attached

Evil_Cope
18th Oct 2003, 10:40 AM
archetecture looks good in those screens, some work possibly needed on the lighting/colours.

the red lights dont really go too well with the blue floors/water, imo.

dowwnloading...