View Full Version : ut2003 models
Curve[UK]
27th Sep 2003, 02:38 AM
Anyone else as unimpressed by the models as i am, its realy the way they feel i just cant be arsed to skin them. Might have something to do with the fact that i cant stand ut2003 either lol :(
Ðîk KÑÎght
27th Sep 2003, 08:32 AM
the models for 2k3 were not all that good, so ya I'm unimpressed as well
JackReacher
27th Sep 2003, 08:52 AM
I disagree, they arent great, and they arent that original, but they arent bad either.
RJGexplode
27th Sep 2003, 01:56 PM
can't say as i don't have UT2k3 (shows how impressed overall i was :tdown: ) but from what i've seen of the the models they do seem rather bland
Kirin[SC]
27th Sep 2003, 06:16 PM
The first time around, it was a bit complicated to work around the models but eventually I learned to improvise. It was similiar to skinning a Quake3 model to be honest with you. You just have to play around with what's on the model when you start skinning it.
A_Rimmerlister
28th Sep 2003, 06:05 AM
I think the default models are pretty good.
The only 'problem' is that skinning them can't be as easy as it was for UT, because you're kind of forced to follow the outlines & details of the model if it has to look good.
/me thinks that 'pure skins' (like we used to have for UT & older games) are a thing of the past for games like UT'03 and beyond, because of the 'high'-poly models being used in games.
It's going to be model & skin if you want to do something really original.
JohnnySix
28th Sep 2003, 08:16 AM
I won't be able to do my Xan skins on the new Xan model, and I don't have the game, but the models are pretty kick ass.
If they included the ability to mask out certain skin aspects, like for example, Xans fins, on all the models, that'd make it a little easier on the hobbyist skinner to get creative.
A skinner can do the best skin interpretation on a model ever, but still people will see past it and whatever it's reskinned as, people will still recognise the poly shape as what it was originally. For example, the thigh pads on the male soldier, the back pack on the male commando or other less obvious details.
No amount of creative skinning can removed the head-set microphone on most of the UT models for example . :)
Here's looking at UT2004 to make offer a few more opportunities for custom skinning. :)
JackReacher
28th Sep 2003, 11:15 AM
Or maybe about time you learnt to model? :D
JohnnySix
28th Sep 2003, 12:17 PM
nah. :)
A_Rimmerlister
30th Sep 2003, 02:33 AM
I won't be able to do my Xan skins on the new Xan model, and I don't have the game, but the models are pretty kick ass.
If they included the ability to mask out certain skin aspects, like for example, Xans fins, on all the models, that'd make it a little easier on the hobbyist skinner to get creative.
...
You can use masks to remove bits and pieces of some models already.
The 'gasmask'-like thing that one of the male mercs is wearing is one such example. And I think the hair on the female mercs can be modified a bit with such alpha-masks as well.
It does require support by the model if is to be effective and easy though, but at least it's not impossible.
Kirin[SC]
2nd Oct 2003, 12:04 AM
But Sabbie ... you can mask out stuff on models. Except the more reliable function in Ued is called "bAlphaTexture" ... they use Alpha Channels now for transparency instead of some masking colour in a colour pallette.
TeH bAlfaTexcha = Teh True :D
JohnnySix
2nd Oct 2003, 04:17 AM
Cool, maybe one day I'll get enough money to upgrade and actually run the game. :) - Or at least Upaint
Curve[UK]
2nd Oct 2003, 04:56 AM
Now im intrigued, i wanna do some massive eyeball thing thing could be handy.
MäxX
9th Aug 2005, 02:27 AM
*hardcorebump*
:lol:
Turret 49
9th Aug 2005, 05:03 AM
Was it that tempting? :)
daloonie
9th Aug 2005, 06:28 AM
Now just tell me, what freaking fart art thou doing!? 2 years...
Kantham
9th Aug 2005, 06:52 AM
*hardcorebump*
:lol:
Now that is a cruel "joke"
Sahkolihaa
9th Aug 2005, 07:20 AM
Now just tell me, what freaking fart art thou doing!? 2 years...Some times the way you talk confuses me :hmm:
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