The reason I was updating the user.ini was because at unrealadmin.org
the site said that map rotation was controlled through that file. I have since changed it so that it references to the maplist in my servers ini.
And the entries under the MapVote400b11.DefaultMapListLoader you referenced, well that has been fixed as well(I have no idea how that happened). Even still with the fixes I've made, the same symptoms still exist.
Here's the MapVote settings since I made the changes
[MapVote400b11.MapVote]
VoteTimeLimit=60
ScoreBoardDelay=10
bAutoOpen=True
MidGameVotePercent=50
MinMapCount=2
RepeatLimit=4
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bKickVote=True
KickPercent=51
bRestartWithLastMap=False
bAnonymousKicking=False
MapVoteHistoryType=MapVote400b11.MapVoteHistory1
MapListLoaderType=MapVote400b11.DefaultMapListLoader
ServerTravelString=
GameConfig=(GameClass="SkaarjPack.Invasion",Prefix="DM",Acronym="DM",GameName="Invasion",Mutators="",Options="")
[MapVote400b11.DefaultMapListLoader]
bUseMapList=False
MapNamePrefixes=DM,CTF,DOM,BR
MapListTypeList=SkaarjPack.MaplistSkaarjInvasion
Hope you can help me with this
Oh and sorry for the crappy response time.
Thnx