View Full Version : The 'Unreal World'

14th Aug 2003, 12:54 AM
Hi All,
First of all, congrats on the great site ;) . I'm a complete begginer on mapping/modding and cant stop reading the pages here :(

Right... on to the question.

I was reading the Unreal World (http://wiki.beyondunreal.com/wiki/Unreal_World) page and then proceded to search on the General Scale And Dimensions (http://wiki.beyondunreal.com/wiki/General_Scale_And_Dimensions) page AND the Unreal Units (http://wiki.beyondunreal.com/wiki?action=browse&id=Unreal_Unit&oldid=UU) pages. The pages do a GREAT job of explaining the cheese thing :D and the real-life size scales etc. And then they go on to the fact that the 'world' is '3 Dimensional'. But then... thats where it stops. And gives a '1 Dimensional' size limit :(.

The size of the world is:

65536 = 2^16 Unreal Units in Unreal 1 and Unreal Tournament.
524288 =2^19 Unreal Units in UT2003 and Unreal 2

is that the Z axis limit or X or Y?? is there a missing 'squared' simbol??

or is there something i'm missing here (being the begginer and all :rolleyes: )

Cheers for the help guys... I am in the process of working out if my 'world' is even possible before I start planning it. Lets just say that it could be rather LARGE if i'm not carefull. :D

16th Aug 2003, 03:23 PM
Actually those limits apply for each of the three dimensions; so the size of the UT2003 world is, precisely speaking, (2^19)^3 cubic units. (I suppose the author of the page either didn't think in such terms or thought that that'd be even more confusing for most readers.)

16th Aug 2003, 08:25 PM
GREAT! :tup:

May be this info could be added to the site.

Now I can plan the basic area of the map. in the real world I have about 1.5 square kilometers to play with. If it wont fit i'll just pick the best area that will from with in it. ;)

Cheers for the reply mate!

dont know who build these emoticons but they ROCK :instagib:

17th Aug 2003, 05:13 AM
May be this info could be added to the site.

Feel free to. :)