Fluxism
6th Aug 2003, 07:32 PM
In the past I've always set mapvote to allow all CTF maps to be voted for on the 2k3 server. Now I only want a few maps to be able to be voted for. I'm doing something wrong, but cant see where;
[MapVote400b11.MapVote]
VoteTimeLimit=70
ScoreBoardDelay=10
bAutoOpen=True
MidGameVotePercent=50
MinMapCount=2
RepeatLimit=1
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bKickVote=True
KickPercent=51
bRestartWithLastMap=False
bAnonymousKicking=False
MapVoteHistoryType=MapVote400b11.MapVoteHistory1
MapListLoaderType=MapVote400b11.DefaultMapListLoader
GameConfig=(GameClass="XGame.xCTFGame",Prefix="CTF",Acronym="CTF",GameName="Capture The Flag",Mutators="",Options="")
[MapVote400b11.DefaultMapListLoader]
bUseMapList=True
MapNamePrefixes=CTF
MapListTypeList=XInterface.MapListCaptureTheFlag
[XInterface.MapListCaptureTheFlag]
MapNum=11
CTF-CheckMateV2
CTF-Citadel
CTF-Chrome-LE105
CTF-DeepSprinta
CTF-ElvenDreams
CTF-GardenOfHeaven101
CTF-Geothermal
CTF-Lostfaith-LE105
CTF-Maul
CTF-Orbital2
CTF-UdogzOfWar
When I have it set as above, no maps at all will be made available, the "Capture The Flag" game mode is available, just no maps. Setting bUseMapList=False, will show all the maps in the maovote window.
When I download the server.ini file after a map change, all entries under the...
[XInterface.MapListCaptureTheFlag]
MapNum=11
...have been deleted. I've tried setting MapListTypeList=XInterface.CustomMaps, adding the relevant heading;
[XInterface.CustomMaps]
map1
map2 etc
And this wont work either, the server deletes all these entries too - the header remains though. I'm obviously missing something really simple, I just dont see where...
Help! :eek:
Thanks.
[MapVote400b11.MapVote]
VoteTimeLimit=70
ScoreBoardDelay=10
bAutoOpen=True
MidGameVotePercent=50
MinMapCount=2
RepeatLimit=1
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bKickVote=True
KickPercent=51
bRestartWithLastMap=False
bAnonymousKicking=False
MapVoteHistoryType=MapVote400b11.MapVoteHistory1
MapListLoaderType=MapVote400b11.DefaultMapListLoader
GameConfig=(GameClass="XGame.xCTFGame",Prefix="CTF",Acronym="CTF",GameName="Capture The Flag",Mutators="",Options="")
[MapVote400b11.DefaultMapListLoader]
bUseMapList=True
MapNamePrefixes=CTF
MapListTypeList=XInterface.MapListCaptureTheFlag
[XInterface.MapListCaptureTheFlag]
MapNum=11
CTF-CheckMateV2
CTF-Citadel
CTF-Chrome-LE105
CTF-DeepSprinta
CTF-ElvenDreams
CTF-GardenOfHeaven101
CTF-Geothermal
CTF-Lostfaith-LE105
CTF-Maul
CTF-Orbital2
CTF-UdogzOfWar
When I have it set as above, no maps at all will be made available, the "Capture The Flag" game mode is available, just no maps. Setting bUseMapList=False, will show all the maps in the maovote window.
When I download the server.ini file after a map change, all entries under the...
[XInterface.MapListCaptureTheFlag]
MapNum=11
...have been deleted. I've tried setting MapListTypeList=XInterface.CustomMaps, adding the relevant heading;
[XInterface.CustomMaps]
map1
map2 etc
And this wont work either, the server deletes all these entries too - the header remains though. I'm obviously missing something really simple, I just dont see where...
Help! :eek:
Thanks.