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View Full Version : Help Wanted - Developed UT2003 TC


albino.african
6th Aug 2003, 01:06 AM
http://www.unrealism.com/blackwidow


Hello. Black Widow Modification is a developed (about 12% finished code-wise) project that needs help in all areas of development. It is based in the future and will feature many prototype weapons in development by leading militaries in the world. Weapons such as the G11, FN2000, etc.

Our lead coder just left us because he recently got a job in the gaming industry. We need someone to step up and take his place. He has finished the backbone of the code, including weapon physics, gameplay modes, and our unique equipment loadout system. The new coder would be left with the source code and gets to tinker with all the fun stuff such as gameplay ideas, weapon stats, and vehicles. Here is some Eye Candy for you!

http://www.unrealism.com/blackwidow/mp5.gif
http://www.unrealism.com/blackwidow/images/axemap/2.gif
http://www.unrealism.com/blackwidow/pics/Shot00118.gif
http://www.unrealism.com/blackwidow/m4carbinenew.jpg
http://www.unrealism.com/blackwidow/bwglockrender.jpg
http://mitglied.lycos.de/acumen85zeug/futsoldrender2.jpg
http://www.unrealism.com/blackwidow/images/hummer.jpg
http://www.unrealism.com/blackwidow/images/g36c.jpg
http://www.unrealism.com/blackwidow/images/bwsniper.gif

Interested in helping in any way? Contact me by:

E-Mail: Chrisbeck@comcast.net
ICQ: 87067755
AIM: OutkastedChris

Our IRC channel is #blackwidow @ gamesnet


Thanks,
Chris.

SoSilencer
6th Aug 2003, 06:55 AM
That'd be pretty cool if it wasn't a realism mod ;)

JonAzz
6th Aug 2003, 11:25 AM
Wouldnt haveing all that grass in the DECO layer cuase tramendious lagg??? every map that i made using lots of grasses like that normaly cuz a frame rate dropp by about 10-20 fps

anyway looks pretty nice :)

albino.african
6th Aug 2003, 01:41 PM
Wouldnt haveing all that grass in the DECO layer cuase tramendious lagg??? every map that i made using lots of grasses like that normaly cuz a frame rate dropp by about 10-20 fps

anyway looks pretty nice :)


It's actually not that bad framrate wise. Maybe -5, or -10 if it's really concentrated.

We are kind of moving away from the realism aspect of things. Since the whole basis of the story is kind of far-fetched :)