View Full Version : Seismic CTF Released

15th Jul 2003, 10:40 AM
Jason Yu of the Seismic team mailed in this news about the release of Seismic CTF, a fun little UT2003 mod that translates Quake 2 CTF gameplay into UT2003.

Seismic CTF is an experiment to see how well Quake 2 CTF gameplay translates into
Unreal Tournament 2003.
Seismic CTF is a gametype which features the following (as of this writing):
Grapple hook (with experimental offhand option) to get into hard-to-reach places
Intelligent bots which are reasonably competent with the grapple Mutator to use
grapple in other gametypes Persistent powerups (Relics/Runes/Techs/whatever you
want to call them):

Haste -- increases movement and firing speed by 1.25x
Regeneration -- restores health and existing armor by 5 points each every 2 seconds
Resistance -- reduces sustained damage by 0.5x
Strength -- increases inflicted damage by 2x

Triple Damage powerup (replaces Double Damage); combine with Strength for 6x damage
New console commands: "dropammo" -- drops ammunition from currently
selected weapon "droptech" -- drops current powerup "team [red/blue]"
-- switches player to selected team TeamSay macro "%T" returns the current
powerup name New HUD Defensive/Offensive bonuses Flag capture timing -- see how
long it takes for players to capture the flag

Head over to their site for the download.

Captain Kewl
15th Jul 2003, 01:13 PM
This mod sucks.

15th Jul 2003, 02:14 PM
Yeah, yeah, I agree.... ;)

The Dopefish
15th Jul 2003, 10:34 PM
Sounds like a RealCTF ripoff to me.

Captain Kewl
15th Jul 2003, 11:16 PM
Omfg Plagarasm!!1