PDA

View Full Version : Ammo Count On Weapon


sonofagun
10th Jul 2003, 04:30 AM
Please could someone explain how to get the current ammo count on the weapon model as seen on the rocket launcher in UT?

Thanks in advance

Mychaeel
10th Jul 2003, 05:18 AM
Give the ammo counter part of your model an extra skin and, in UnrealScript code, assign it a ScriptedTexture (http://wiki.beyondunreal.com/wiki/ScriptedTexture) to draw the ammo count on it.

Questions on the coding part of that will more likely be answered in the Coding (http://forums.beyondunreal.com/forumdisplay.php?f=101) forum.