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View Full Version : Playermodel import --> problem


punk129
9th Jul 2003, 08:33 AM
Hi,
I've imported my selfmade playermodel, following this tutorial: http://www.artbyseven.com/page1.htm

But in UT my model has in 3rd person no weaponmodel in his hands, can anyone tell me why?

Asgard
11th Jul 2003, 05:58 AM
Hi,
I've imported my selfmade playermodel, following this tutorial: http://www.artbyseven.com/page1.htm

But in UT my model has in 3rd person no weaponmodel in his hands, can anyone tell me why?

Well I cant tell you the answer to this as Im no moddler, but I may be able to tell you how you can find out :)

In unreal1 there is a naliplayer class, when you play as that class no weapon is displayed.. However in UT there are some mods that allow naliplayers, and the naliplayers show weapons...As far as I can tell theyre the same mesh

I suggest you compare the 2 and you'll most likely find your answer.

cheers

punk129
11th Jul 2003, 10:06 AM
THX, I will take a look at this.

CaSCaDe
18th Jul 2003, 07:40 PM
you need to attach a socket node to the weapon bone you exported, then it will work

punk129
19th Jul 2003, 05:29 AM
THX a lot I think it works, will test it at home.