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View Full Version : Getting a texture from Maya to UnrealEd


ezekialrage777
4th Jul 2003, 01:27 AM
I have recently figured out how to move models from Maya 4.5 to Unreal and link the parts of the model to textures in unreal. What I would like to do is make a texture in Maya, and export it to unreal. Is that possible?

Here's what I'm currently doing. First, I make a texture in Photoshop and import it as a file into Maya, using that as a texture. If I like what I see, I import (from Photoshop) to Unreal, then create a URMaterialName for the texture in Maya and link the texture to the texture in Unreal.

Is there an easier way of doing this?

chip
7th Jul 2003, 12:24 PM
if you're using the MayaPLE version bundled with UT2K3, from what i've learned, what you are doing is the most efficient process. texture export from the full Maya version may be a different matter, though. i've only used PLE myself.

ezekialrage777
9th Jul 2003, 08:36 PM
Yep, PLE version. Well, that's a shame. I was hoping there was a less labor intensive way of doing it. Oh well, the important thing is that I at least HAVE a way of doing.

Thanks chip. :)