PDA

View Full Version : FragBU! CTF! Sat June 28! (No SW, No Adren)


WebSlinger
28th Jun 2003, 12:23 PM
In case you haven't noticed, I've been raising the player count to 6 per team instead of 5FragBU

RESERVATION INFO:
==================================================
Start Time (CST USA): Sat Jun 28, 2003 @ 7:00 PM
Stop Time (CST USA): Sun Jun 29, 2003 @ 12:00 AM
Server Location: theweb.dyndns.ws:7777
GamePassword: bubu
__________________________________________________

GAME SETTINGS:
==================================================
Game Type : Capture The Flag
Score Limit: 8
Time Limit: 20
Friendly Fire: 0%
Max Player Count: 12
Minimum Required Players: 1
Must "Click in" : False
Translocator : True
WeaponStay: True
Force Respawn: False
Spawn Protection Time: 3
__________________________________________________

MAPLIST:
==================================================
CTF-BollwerkRuins2
CTF-ADarkOutlook
CTF-Alcatron
CTF-Apophis
CTF-Arrakis
CTF-Avaris
CTF-Cadaver
CTF-Chrome
CTF-Citadel
CTF-Coret][
CTF-December
CTF-DE-ElecFields
CTF-DeepSprintaLE100b1
CTF-DE-LavaGiant2
CTF-Diffidence
CTF-DiffidenceREV1
CTF-DiffidenceREV2
CTF-DoubleDamage-LE
CTF-DoubleDammage
CTF-Drunklet
CTF-E-Carbon
CTF-E-Cobalt
CTF-E-Iron
CTF-eko-Mythos-2k3
CTF-ElectricalBase
CTF-E-Radium
CTF-Extortion][-LE100
CTF-Face2003
CTF-Face2K3
CTF-Face3
CTF-FastAttack
CTF-GardenOfHeaven101
CTF-Gauntlet
CTF-Geothermal
CTF-HallofAnubis
CTF-Lost
CTF-Lostfaith
CTF-Lucius2003
CTF-Magma
CTF-Maul
CTF-Maul-LE100
CTF-Megawoot!
CTF-Orbital2
CTF-Outlook2K3SE
CTF-Raw
CTF-RomraMoonStation
CTF-Sahagin
CTF-SharpfishPark
CTF-Thorns2K3CE
CTF-ThornsV2{UT1}
CTF-Tropica][
CTF-Unearthed
__________________________________________________

MUTATORS:
XGame.MutNoAdrenaline
XWeapons.MutNoSuperWeapon
MapVote400b11.MapVote
demorec

TWD
28th Jun 2003, 01:26 PM
Yeah quadjump just screws things up. However it does get tiring same thing all the time. However I'd suggest doing something more like add in teamdamage or something like that.

Rev.Whoopass
28th Jun 2003, 02:18 PM
In case you haven't noticed, I've been raising the player count to 6 per team instead of 5[code]FragBU




yes I noticed.Romra was a cluster*&*^ with 6 per side.Made it fun as hell!

Hanover_Fist
28th Jun 2003, 03:06 PM
Incase you missed it in the other thread, spine's TeamSpeak is down. Use the Public channel.
Feel free to setup if it's not already.

TS-Public: 213.202.254.115:10050

Channel: BuF

password: bubu


:D

Sir_Brizz
28th Jun 2003, 03:46 PM
I liked having Quadjump One reason because not many people used it even though it was on, and two it makes it so you can move superfast. No one hates Quadjump...they just don't like it.

It was also good no one really made use of the SW though.

DaBeatard
28th Jun 2003, 10:47 PM
gg's everyone. TS was cool w/Han and Scum

BulletProof
28th Jun 2003, 10:50 PM
gg's all, we had some fun matches

Hanover_Fist
28th Jun 2003, 10:52 PM
gg's

That Bender was crackin me up.

TWD
28th Jun 2003, 11:32 PM
I didn't see a bender but I missed a lot. There used to be someone that came around here named bender...I remember him he was the first buf I ever met. I get into beyondunreal chat and they had made bender a sware word so if you said it you got kickbanned. Then somehow they got yellow5 to say "don't listen to bender he's an idiot" or something to that effect, and it kickbanned yellow5.

Next fragbu when there's a few people (like 4?) we need to just get in and have a screw around thing.

DaBeatard
29th Jun 2003, 10:19 AM
Saturday 6/28/03 FragBU Demos (http://www.dabeatard.com/files/demos_06282003.zip) are here. They will stay up for 1 week. 64 mb.