View Full Version : Unreal II 'Lincoln' - No Comment!

28th Jun 2003, 12:37 PM
It's a slow news weekend, so I thought I'd share this little bit of info with you...

Shortly after the Unreal II 'Lincoln' News (basically a rumor started by one of the Unreal II developers that some sort of Unreal II add-on may be in the works) broke out, we contacted Legend Entertainment's Glen Dahlgren to get an official response.

Yesterday, we received our reply:

...this is something I can't comment on right now.

In the games industry, a 'no comment' usually means 'probably, but we can't tell you anythinh about it'. Whether Legend release a single-player add-on or mulitplayer for Unreal II, or even nothing at all, we can be sure of one thing: there'll be whinging aplenty in the Unreal community!

28th Jun 2003, 12:48 PM
what would an MP addon to Unreal2 achieve compared to UT2004??

29th Jun 2003, 04:05 AM
Give something back to the people who bought Unreal 2 and found it was a total waste of their money and time playing it. 98% of people who purchased it...

29th Jun 2003, 02:22 PM
pretty much. It would remove some of the hard feelings against Legend. Let's put it this way. U3 is pretty doomed from the start unless whatever this is fixes everything wrong with u2

Too Lazy To Log In
29th Jun 2003, 10:02 PM


29th Jun 2003, 10:03 PM
Iíve logged-in now. :p

I got those pics from here: http://discuss.futuremark.com/forum/showflat.pl?Cat=&Board=gaminggeneral&Number=2416591&page=0&view=collapsed&sb=5&o=0&fpart=1

30th Jun 2003, 04:23 AM
Yeah, that's the EasterEgg from the tower atop that oh-so-short "base by the bay" level.