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View Full Version : Review: Demon Wings Beta1b


ModSquad NewsPoster
17th Jun 2003, 04:20 PM
[ Transcript of review for Demon Wings Beta1b (http://modsquad.beyondunreal.com/review.php?id=55) | Posted by Rgx on 2002-10-11 | Score: 8.3 ]
Wicked
If Demon Wings brings us one thing, it's the fact that UT2k3 is a whole new ball game when it comes to mutators. Here's a very early mute for the game, and it takes full advantage of some of the new engine's finer toys. Most notably, it uses the new bones in the player models to attach two demon wings to the shoulders. As you can see from the screenshots, the wing models and textures have a slick, evil look to them and almost provide reason enough to download this mutator.

Up and Down
Functionally, it's pretty basic. You have to add some things to user.ini (be sure to read the ReadMe on this one) in order to get keys to either flap your wings or spread them to glide. Flapping acts essentially like another double jump and can be used most effectively right after jumping to give another boost. Players looking for jet-style flying will have to look elsewhere, the wings only carry you so far. Still, it's a nice play on the game physics and an entertaining alternative to double jumping, translocating, etc. Once you get the hang of it, it's somewhat easy to use the wings to jump to higher ledges, glide in on unsuspecting enemies and other devilish tricks.

Unfortunately, the mute is a beta and doesn't support bots. The bots have the wings alright, but have no knowledge of their existence. Instant Action turns into a solo flight. While limited, the mutator doesn't show any glaring bugs however.

And boy, are my wings tired
Not recommending such a unique and solid mutator would be a crime. It's a bit limited in it's usefulness and probably won't entertain you for very long, but the readme suggests that this is only the beginning - angel wings, team wings, and more may be on the horizons. Hopefully, Jon will follow through and deliver something even more entertaining, but just as well constructed, as this in the future.

-RegularX