http://dynamic.gamespy.com/~polycount/ubb/Forum8/HTML/002708.html?00009
I've tried, but can't.
From what I gather you have to associate a "species" with the "xPawnSoundGroup".
Adding a species is no problem:
class SPECIES_CustomPlayer extends SpeciesType
abstract;
Just add species in UPL file for custom player model. Model still shows up, but there's no Pain, Death and Jump sounds.
Where do you go from here? How do you add "custom" death, pain and jump sounds?...........also dont want the replace the sounds in the NewDeath.uax soundpak.
How do I "add" a new UAX pain, death, jump sounds and associate it with a new species.....or perhaps extend a species..maybe.
Dont want default UT2003 death pain jump sounds.....or write over them.
I've tried, but can't.
From what I gather you have to associate a "species" with the "xPawnSoundGroup".
Adding a species is no problem:
class SPECIES_CustomPlayer extends SpeciesType
abstract;
Just add species in UPL file for custom player model. Model still shows up, but there's no Pain, Death and Jump sounds.
Where do you go from here? How do you add "custom" death, pain and jump sounds?...........also dont want the replace the sounds in the NewDeath.uax soundpak.
How do I "add" a new UAX pain, death, jump sounds and associate it with a new species.....or perhaps extend a species..maybe.
Dont want default UT2003 death pain jump sounds.....or write over them.
Last edited: