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View Full Version : just another botpathing question


Ren Höek
10th Mar 2002, 10:49 AM
does the one way option of the liftcentre / jumspot mean that the bot can only use the path actors coming from one direction, if so, how is it determent. or does it mean that it can pass it but will not return? I need the first option because it's about lift exits and a jumpspot used to jump from a higher place to a lower one. Now the bot tries to jump back, it doesn't make it and falls down.

Next question, I have a lot of kickers in my level, the bots don’t use it, instead they just camp on each floor. How can I fix this?

Ren Höek
10th Mar 2002, 10:51 AM
oops forgot to add

Machismo
10th Mar 2002, 10:56 AM
Here ya go Ren :D

NavigationPoint Attributes

The only configurable NavigationPoint attribute that should be modified is bOneWayPath. bOneWayPath can be set to true so that paths will only be valid in the direction the NavigationPoint is facing. Turn on the bDirectional attribute of the NavigationPoint to adjust the direction it faces.



that should fix it :p

Ren Höek
10th Mar 2002, 10:58 AM
wow, that's fast.....thx:)

Ren Höek
10th Mar 2002, 12:19 PM
Originally posted by Ren Höek


Next question, I have a lot of kickers in my level, the bots don’t use it, instead they just camp on each floor. How can I fix this?

this one way path stuff is fun, but not very useful when it comes to my next problem, I can set the pats to force them use the kickers, but they will just ignore the path and go another way, or if there isn't any, they will just camp on a smaller area.

so what else can I do? or is my map just absolutely not suitable 4 bots?

Machismo
10th Mar 2002, 12:23 PM
are you sure that you are using liftcenters and liftexits for the kickers. i was wondering ......... just in case u forgot :p

Ren Höek
10th Mar 2002, 12:31 PM
Originally posted by Machismo
are you sure that you are using liftcenters and liftexits for the kickers. i was wondering ......... just in case u forgot :p

yea, but the bots need a reason to go up, so instead of putting a liftexit on each kicker, I'd better put an U-damage on each one.

maybe I'll just release a beta, you guys can take a look at it yourself

Machismo
10th Mar 2002, 12:40 PM
yes