Why doesn't this mutator work?!
class <mymutatorname> expands mutator
function bool CheckReplacement(Actor Other, out byte bSuperRelevant)
{
if ( Other.IsA('Bot') )
return false;
return true;
}
This SHOULD get rid of the bots in a map even if I put 7 bots in it.
I really don't know what is wrong with this piece of code, please help me...
class <mymutatorname> expands mutator
function bool CheckReplacement(Actor Other, out byte bSuperRelevant)
{
if ( Other.IsA('Bot') )
return false;
return true;
}
This SHOULD get rid of the bots in a map even if I put 7 bots in it.
I really don't know what is wrong with this piece of code, please help me...