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Syri
2nd Mar 2002, 05:00 PM
Got it yesterday, and it 0wnz! bloody huge map though, seemed big even with 5 on 5

.altan
2nd Mar 2002, 05:06 PM
Nice, but a resource hog

hal
2nd Mar 2002, 05:28 PM
Yes it's definitely a resource hog. I found the bots to be a little stupid, and I never could quite pull off that HUGE jump (maybe that's 'cause it made my frame rate drop to about 3 :D). But it's definitely cool to run around inside a Sonic map.

Worth a look if you played Sonic at all.

mobace
2nd Mar 2002, 05:32 PM
http://forums.beyondunreal.com/showthread.php?s=&threadid=104987&highlight=new+custom+map

ph33r ;)

iddQd
2nd Mar 2002, 05:33 PM
Maybe someone could create a sonic playermodel?!

Metakill
3rd Mar 2002, 03:01 AM
The Sgt. Nutz model is pretty close.

NeoNite
5th Mar 2002, 07:47 PM
I like the music :tup: :D

lophead
6th Mar 2002, 01:16 AM
theres a review of it at insite (by Gui) --> http://www.planetunreal.com/insite/reviews/CTF-Greenhillzone.htm

Its a cool concept but chugs like hell.

TWD
6th Mar 2002, 09:20 AM
A sonic player model would rule!!! So would a Tails in his 1337 robot of mass destruction!

OM {god}
6th Mar 2002, 04:01 PM
it really does hog the resources

i wouldnt suggest it unless your processer is above 600hrz and definatly not a celeron!!!

Om {god} (not associated with GODZ)

:y5: www.one-man-and-his-monkey.vze.com

NeoNite
6th Mar 2002, 06:37 PM
well try playing shadar.. same thing you know... or fifa...

SugarBear
6th Mar 2002, 08:16 PM
hmmm...it didnt slow down my rig at all, in fact i saw no difference at all from it and other maps.

is there anyway to survive the loop thingy? everytime I hit it it wipes me out clean, unless I land on the little error on the red side.