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Mourningstar
1st Mar 2002, 09:17 PM
What do you think?

ULTBase
2nd Mar 2002, 04:28 AM
Addmitedly its not original, but after enjoying the Q3a version on the DC, I can see why he wanted to copy it. The textures are nice, and the mouth is pretty good looking. A smooth small blast em up map which u can't really say bad things about.

Balton
2nd Mar 2002, 08:16 AM
Originally posted by ULTBase
Addmitedly its not original, but after enjoying the Q3a version on the DC, I can see why he wanted to copy it. The textures are nice, and the mouth is pretty good looking. A smooth small blast em up map which u can't really say bad things about.

just for your info. mourningstar is lucifix... somehow we nali city guys get it with the ban hammer quite often...

Mourningstar
3rd Mar 2002, 03:27 AM
Originally posted by Balton.de


just for your info. mourningstar is lucifix... somehow we nali city guys get it with the ban hammer quite often...

Nachimir
3rd Mar 2002, 04:06 AM
I'll reinstall UT this morning and let you know.

Nachimir
3rd Mar 2002, 06:14 AM
Well, fiirst of all: "Urgh, Quake"

But that's not your fault :)

There were two main things I noticed; a phantom wall coming off one side of the tongue (In pic below). High enough to walk under, but not dodge past, and low enough to walk on top of.

Texture alignment on the tongue would also have been sorted out by selecting all and aligning to floor.

Some of the geometry was a bit simple, and I thought the looks suffered a bit as a result.

I thought the Quake archways were accurately recreated while keeping te polys reasonable.

The thing I most liked was the idea of a powerful weapon costing a bit of health by means of an environmental hazard.

Mourningstar
4th Mar 2002, 05:11 AM
Damn, I thought I got rid of all tohse invisible walls. That whole area was an invisible wall/BSP error mine field.

Oh BTW, the RL isnt the most powerfull weapon in the map ;)

Nachimir
4th Mar 2002, 06:53 AM
Ah, I see.


lucifix:
That whole area was an invisible wall/BSP error mine field.

That's what I thought when I saw all the jagged cutouts. :0

Potamic also has an invisible wall... well, it had lots, but the best build had just one in a place where it hardly interfered with gameplay.