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Fisherman's Friend
24th Feb 2002, 01:52 AM
More than 1 month after the game has been inofficially announcedô through websites and magazines there is still no official websites or forum, nor is the game mentioned on any of the involved companies' websites, be it DE's, Infogrames' or Epic's.

Wtf is going on here? :mad:


The term "inofficially announced" is ô by Infogrames SA, 2001-2002. All rights reserved.

Wowbagger
24th Feb 2002, 04:58 AM
Welcome to the club:tup:
Were all confused by this.
The only (conspiracy) theory i have is that there was some hickup between MS, Epic and DE and maybe even Legend since theyre affected to.

Its a mess anyway.:mad:

Tetris L
24th Feb 2002, 05:24 AM
Originally posted by Wowbagger
The only (conspiracy) theory i have is that theres was some hickup between MS, Epic and DE and maybe even Legend since theyre affected to.
My guess is that Microsoft plays in important part in it too. :mad:

Metakill
24th Feb 2002, 06:15 AM
Maybe after hiring a bunch of coders, mappers, modelers, and skinners, they couldn't afford to hire a good web page designer.

Law
24th Feb 2002, 10:44 AM
Unreal Championship is technically an X-Box exclusive game. If the Unreal Tournament 2 hype-machine starts up, it would hurt the sales for UC. Microsoft doesn't want that to happen. DE keeps UT2 away from the public eye 'officially'.

Of course this is all an unfounded conspiracy theory. :p

Tetris L
24th Feb 2002, 11:18 AM
Originally posted by Law
Unreal Championship is technically an X-Box exclusive game. If the Unreal Tournament 2 hype-machine starts up, it would hurt the sales for UC. Microsoft doesn't want that to happen. DE keeps UT2 away from the public eye 'officially'.

Of course this is all an unfounded conspiracy theory. :p
That's quite exactly what I had in mind when I said " My guess is that Microsoft plays in important part in it too." But DE/Infogrames can't hide UT2 from the public until Microsoft resolved their problems with the Xbox broadband service. And if they wanna hide it, why do they give lots of interviews and previews to the press? Something smells very fishy here. Either there is some big fight with MS going on behind the scenes or .... or ... I don't know. :hmm:

Wowbagger
24th Feb 2002, 11:27 AM
Yeah as i understand it UC is finished? but they cant release it due to MS broadband problems?

If thats the case its a pretty unusual happening in the gaming business :)

And i understand it if DE wants to get some money for their effort. (maybe by releasing UT2?)

Tetris L
24th Feb 2002, 11:46 AM
Originally posted by Wowbagger
Yeah as i understand it UC is finished? but they cant release it due to MS broadband problems?
Lets put it this way: It COULD be finished (or very close to it). It was originally scheduled for Q1 2002. But since the Xbox multiplayer service is delayed, they keep tweaking it and adding new content. Telling from the last UC preview I read the other day DE are now developing UC and UT2 in parallel, adding new features and engine updates to both games.

[tHG]Dark Ranger
24th Feb 2002, 01:28 PM
Im just pleased to know that there will be an UT2 on the PC platform....very pleased

Fisherman's Friend
25th Feb 2002, 02:11 AM
Who can I mail to at Infogrames, if I want to vent? :mad:

[tHG]Dark Ranger
25th Feb 2002, 10:48 AM
I wouldn't vent. Just be glad its coming to the PC. Not only that I heard that UT2 will be released for the to PC before the XBOX.

RegularX
25th Feb 2002, 12:38 PM
well, and this is but a guess - but a slightly non-conspiratorial one, is that UC isn't done and we aren't seeing much more on UT2 until it is. The recent XBoxActive preview stated that UC was "at the moment only about 35-50% done", and that moment was on like Feb 20th.

Now, we all now there are lies, damn lies and game previews, but if UC is only 50% in Feb, a Spring launch is going to be pretty hard to make. The Microsoft involvement may be a bunch of suits waving around a contract that reminds DE of the importance of launching UC with the broadband release, not 2 months later.

More credence to this is the sudden disappearance of Dark Sector news, which some DS site mentioned was due to UC's upcoming release.

Of course, that doesn't explain why there was the torrent of UT2 interviews recently, although that might have been because InfoG had already scheduled that big European Press Preview of it.



rgx

[tHG]Dark Ranger
25th Feb 2002, 01:40 PM
RegX your guess is a good as anyone's on UT2. DE's site has been very quiet with no new info for a while. We all know its coming and thats good enough for me for now. I wish Developers though would release these new games in the winter time and not during the spring and summer. Know what I mean?

Dark Sector is still in the works of course..just pushed back.
One of the Dev. at DE responded to my question/comment on the status of DS on another forum (months ago)with the above answer..."still in the works"..

I also remember Pancho at DE saying ..."DS will bear the fruits of Unreal Championshiop...."

Tetris L
25th Feb 2002, 01:59 PM
Originally posted by RegularX
The recent XBoxActive preview stated that UC was "at the moment only about 35-50% done", and that moment was on like Feb 20th.
I found the preview (http://xboxactive.com/software/games/index.php?action=preview&ID=26), but I can't find the date when it was written. But since the text states that UC will be out in Spring 02 and because of the odd "35-50% done" I find it hard to believe that the preview is only a week old. :con:

RegularX
25th Feb 2002, 02:20 PM
Originally posted by Tetris L

I found the preview (http://xboxactive.com/software/games/index.php?action=preview&ID=26), but I can't find the date when it was written. But since the text states that UC will be out in Spring 02 and because of the odd "35-50% done" I find it hard to believe that the preview is only a week old. :con:

I would be in agreement. It made the newies round about a week ago, but that doesn't mean it wasn't discovered late. It doesn't seem to be listed many places, so hard to tell when it was actually posted.

Even if it was posted only a week ago, I wouldn't hold the 35-50% complete in high accuracy. Completion percentages are often reported in different ways with little in the means of clarity - and even if it was an accurate estimate, it's really hard to position that in terms of time. Any developer will tell you that's it is possible to spend 90% of a dev cycle on the last 10% of the code.

Anywho, all conjecture. I do agree I think Microsoft has something to do with this. Notice that every time you read about the release, they mention the broadband release. MS knows that the next console battle is going to be about online popularity, and most of their marketing for XBox has surrounded around the "Only for XBox" label. UC is their "Halo" for broadband(OK, a bit of Overkill, because Halo is really their Halo for BB - it's compatible with the BB network right? ). Whether it's marketing, scheduling, or both - lots of things about the UC release just don't seem right.



rgx

RegularX
25th Feb 2002, 02:22 PM
Originally posted by Tetris L

from the last UC preview I read the other day DE are now developing UC and UT2 in parallel, adding new features and engine updates to both games.

Which preview was that Tetris? I don't think I've read that one yet.



rgx

Prophetus
26th Feb 2002, 11:30 AM
My opinion (which is often not worth a dirty cent:)), if UT2 isn't released soon and MS is playing the "Hype" game, then UT2 will fail to sell the projected amount of copies. UT2 has to beat the excitement of Unreal 2.

From what I know and read, UT2...as it is now...isn't superior to Unreal2. So, unless UT2 incorporates something uniquely advanced (not so far as the engine goes, but for gameplay as well), I seriously doubt UT2 will receive the proper attention once Unreal 2 is released.

This strategy with hyping up Unreal Championship is and will kill UT2. For any game, release dates is a crucial factor. I've seen games immediately die because they were released early and too advanced for the current hardware. Same goes for games that were considered awesome, but released too late. I wouldn't be surprised if UT2, as we know it now, isn't released at all.

It has and will have tough competition and UT2 needs to be something the gamers WANT to, not just play, but purchase. So, unless UT2 proves it can migrate gamers from Unreal2 and the Expanded Multiplayer world, I can't see it succeeding. Seriously, UT2 should have been released...like...yesterday!

I'm not saying it's done. I'm stating that timing is everthing and people are so hungry for a new Unreal game that UT2 would have received proper attention from the gamers. And since I believe that Unreal 2 is far superior, UT2 wouldn't hurt U2's sales. However, release U2 first and UT2 second...I...I...I don't get this...strategy.

Are they purposely trying to make UT2 fail? DE is a respected and very talented company. So, I hope they have something up their sleeves, in regards to UT2. Otherwise, I find nothing exciting or special about UT2 (in comparison to U2).

Tetris L
26th Feb 2002, 12:58 PM
Originally posted by RegularX
Which preview was that Tetris? I don't think I've read that one yet.
They didn't explicitely say it. It is just my interpretation of the fact that the newly added features mentioned in UC previews lately are exactly the same as the ones listed in UT2 previews.
Originally posted by Prophetus
... if UT2 isn't released soon and MS is playing the "Hype" game, then UT2 will fail to sell the projected amount of copies. UT2 has to beat the excitement of Unreal 2.

From what I know and read, UT2...as it is now...isn't superior to Unreal2. So, unless UT2 incorporates something uniquely advanced (not so far as the engine goes, but for gameplay as well), I seriously doubt UT2 will receive the proper attention once Unreal 2 is released.

This strategy with hyping up Unreal Championship is and will kill UT2. For any game, release dates is a crucial factor.

UT2 has the advantage over U2 that it has a very popular precedessor. But it has the disadvantage that it is released after U2, so it will get less attention. As I see this, things could go either way: UT2 failing or becoming very popular.

I think Infogrames are well aware of the risks of releasing two Unreal games so close after eachother. If they don't manage to give the two games a unique style and unique features, UT2 sales will probably be lower average at best.

UT2 suffering from the UC hype? Hmmm ... I don't see UC get hyped much. There are more UT2 previews than UC on the web, although UC has been announced 9 months ago and UC only 1 month ago.

Keep in mind that UC for PC (UT2) originally was planed to happen never or at least not earlier than Ĺ year after UC for Xbox. Only the fact that the Xbox multiplayer service got delayed f*cked up the schedule.

RegularX
26th Feb 2002, 01:05 PM
Originally posted by Tetris L

the newly added features mentioned in UC previews lately are exactly the same as the ones listed in UT2 previews.


hehehe....as cool as it probably will be, if I hear about that rocket through the smoke thing (which I think I've read in reference to all three games) again, I'll scream.



I don't think we should worry much about release dates yet though. My evil suspicion is that UT2 actually coming out Q3 of this year is pretty unlikely. And U2 has already been pretty seriously delayed. Maybe they'll both come out for Christmas and InfoG will just bundle em together...



rgx

Prophetus
26th Feb 2002, 04:47 PM
Tetris...by "Hype" I mean the sillness of MS (if in fact, this is true) trying to prevent UT2's media exposure.

TossMonkey
26th Feb 2002, 07:30 PM
Unreal Championship is technically an X-Box exclusive game. If the Unreal Tournament 2 hype-machine starts up, it would hurt the sales for UC.

The only thing which will hurt the X-Box is all the crap games and that huge thing that is supposed to be a joypad!! (I played an X-Box today and got bored in less than 2 minutes)

Maybe they'll both come out for Christmas and InfoG will just bundle em together...

I bloody well hope not!! My job ends in september and I haven't the will power to save the cash!

[tHG]Dark Ranger
26th Feb 2002, 07:34 PM
If UT2 is released I doubt it will fail ,their DE's expectations, unless they hyper inflate projected sales. UT2 also wont fail to please previous UT players. UT if my memory serves me right sold over a million + copies.

With the XBOX and PS2 its possible they could put a dent in UT2 PC's sales.


UT is practically a house hold name from a gaming perspective. UT2 can make it w/out the online gaming community for units sold. The general public will quite easily buffer the units sold. People will remember the name Unreal Tournament when they walk into the store just to browse. Not only that, chances are that not many people know about UT2 coming out but when it gets close to release they will know and remember UT.

If UC comes out before UT2, I dont think it will hurt UT2. There are not too many individuals that will rush and buy an XBOX for one game. Factor in MS and its possible they (MS) could screw up release plans for UT2. Worse case scenario: Contract does not allow for DE to reproduce UC in any way shape or form for another game platform. DE would have to recreate all the models and maps. Arrgh!!! Release delayed!!!

U2 may diminish UT2 sales units depending on release times. Tricky business.
If DE's distributor advertises it could help. For one thing UT2 has something U2 doesn't have: Vehicles. UC may also help UT2's sales. Not everyone can afford or have the desire to get a Box.
Just get the word out that UC is available on the PC as UT2.

Another thing on the Box: You cant upgrade it and word is that Nvidia will not play a part of the next XBOX..XBOX 2. It will be some other company. Go figure.

hal
26th Feb 2002, 08:10 PM
Well Infogrames is publishing both games, so I don't think UT2 will get any advertising that U2 doesn't.

I think that any scenario you can imagine for the release timetables is horrible. UT2 and U2 will canibalize each others sales if they are released in the same year. Period. Furthermore, it will half the number of players playing each game. Despite their minor differences, they both target the same audience.

...and neither of those audiences are Half Life's droves of fans anticipating Valve's next release. So there's little chance of luring them in. Though a VERY strong singleplayer game (U2) may get people to buy the game, I doubt the unrealistic weapons and player models would hold the interest of the CS faithful.

I'm being very pessimistic of course. The best scenario would have 2 million copies sold of U2/UT2, and the 30,000 or so HL players joining ranks with the Unreal players to encourage maps and mods to keep the games alive online. Sort of a combined momentum.

Metakill
26th Feb 2002, 08:31 PM
Hmm, I think I would buy both regardless of when they're released. I've gotten more bang for my buck out of UI and UT than any other game ever (well, except maybe Poker), that I bet the online community skyrockets in suport of these games. That means more mods, maps, models, etc. of a whole new calibre of quality. Just hope the calibre of artists is up to the job.

[tHG]Dark Ranger
26th Feb 2002, 09:13 PM
Metakill thats my point..many consumers like myself will buy both games.

Yeah no doubt UT2 and Unreal will inversely affect each others sales units (cannibalize).

I dont know about hitting a 2 million mark for each game. I think its critical both games are released in 2002 with Unreal Warfare looming in the backround. Unreal Warfare ,I think, is really going to be something SPECIAL, and it will mow most games like a lawnmower does grass when it hits. Its important if UW is coming out in 2003. If UW is not coming out in 2003 then not so important.

hal
26th Feb 2002, 09:43 PM
Not 2 million each! though that would be great, I'm sure... Just a million a piece would be wildly successful. And I'm going to buy them both too, no doubt about it. But what I'm saying is that people will be split in their play of them.

Imagine, the peak UT online population. You're a CTF fan... so do you play U2 CTF.... or UT2 CTF? U2 DM... or UT2 DM.

See what I mean?

Then consider mods. Now everyone will jump at the chance of working with the new Unreal Engine.. that won't be the problem. The problem will be in supporting two games... or do you just pick one to develop for?

Argh.

[tHG]Dark Ranger
26th Feb 2002, 10:21 PM
ok 1 mill..thought you said 2 mill.

Yes decisions ...decisions...both camps should be happy though with the engine.

Metakill
28th Feb 2002, 08:18 PM
If I buy them both, I'm damn sure gonna play them both too. But just as U][ is mostly single player, UT][ is gonna be tweaked for faster, more intense online action, so it will probably win out in the end, just as UT did (despite the closer release dates).

UnrealGrrl
4th Mar 2002, 02:00 PM
what i really hope happens is that U2 is released soon as possible and the UT2 gets pushed back, way back so they dont eat into eachothers sales...

as a player i wanna see both asap, but i dont want bad marketing to kill either or both games off...

if they both come out this year i can only see it as bad sales tactics... splitting up the current community of players and not helping to bring in new ones...

[tHG]Dark Ranger
4th Mar 2002, 07:29 PM
If both UT2 and U2 come out this year I'll be on both sides of the fence, but I would not be surpised if UT2 gets pushed way back. I hope not.

Guess its wait and see. Im sure we all will know more about this after E3 (or sooner) which will be here in 2 or more months.

hal
4th Mar 2002, 07:57 PM
Originally posted by NYGrrrl
what i really hope happens is that U2 is released soon as possible and the UT2 gets pushed back, way back so they dont eat into eachothers sales...

as a player i wanna see both asap, but i dont want bad marketing to kill either or both games off...

if they both come out this year i can only see it as bad sales tactics... splitting up the current community of players and not helping to bring in new ones...

Sounds like a good plan to me!

_Zd_3s_
8th Mar 2002, 06:26 PM
Originally posted by Prophetus
...So, unless UT2 proves it can migrate gamers from Unreal2 and the Expanded Multiplayer world, I can't see it succeeding. Seriously, UT2 should have been released...like...yesterday!

I'm not saying it's done. I'm stating that timing is everthing and people are so hungry for a new Unreal game that UT2 would have received proper attention from the gamers. And since I believe that Unreal 2 is far superior, UT2 wouldn't hurt U2's sales. However, release U2 first and UT2 second...I...I...I don't get this...strategy...
OMG, are they listening to you down there, Proph? :tup: Looks like UT2 is going to be released first, after all. :o

Linky (http://www.homelanfed.com/index.php?id=5302)

Very interesting, this. :) Looks like a smart move to me. :)

[tHG]Dark Ranger
8th Mar 2002, 07:29 PM
Zd I think UT2 has a much larger fan base, so this may help buffer UT2 in terms of units sold.

One thing I like about U2 is that players will be able to use the prone position. I dont believe this will be available in UT2. Also dont forget U2 will have no vehicles. Its probably not a big deal to some but it is to me. I plan to get both anyway though.

–ork
8th Mar 2002, 07:42 PM
Getting back to the original topic, how lame is it that a game confirmed as being only 3 months away still hasn't got an official website?

[tHG]Dark Ranger
8th Mar 2002, 07:50 PM
Thats a good question...and Im not even going to try to guess.

Tetris L
9th Mar 2002, 12:02 AM
Originally posted by –ork
Getting back to the original topic, how lame is it that a game confirmed as being only 3 months away still hasn't got an official website?
W3rd :mad:

hal
9th Mar 2002, 12:35 AM
It's all remarkably consistent. :hmm:

Wowbagger
9th Mar 2002, 10:17 AM
Well i guess one positive thing is that UT2 will be released earlier than expected(spring instead of fall).

[IsP]KaRnAgE
9th Mar 2002, 10:26 AM
Originally posted by Wowbagger
Well i guess one positive thing is that UT2 will be released earlier than expected(spring instead of fall).

Let's just hope we get a finished game :(

[tHG]Dark Ranger
9th Mar 2002, 10:28 AM
I heard a release date of June this year for UT2.

There is also supposed to be an interview at HomeLan tommorow ,Sunday, with UT2 release info. and U2 release info.

From the info. I gathered there was a hint that there may be no multiplay for U2. I dont believe that but we will see.

[tHG]Dark Ranger
9th Mar 2002, 10:31 AM
Isp why? Do you think it will not be finished?

[IsP]KaRnAgE
9th Mar 2002, 10:37 AM
I don't know, UT2 is still pretty recent news and already its preparing for release. Hopefully tomorrow's article will give alot of the info the community would like. I mean, no website, no nothing. Just some screenies, dev footage, and mag articles. I WANT A PLAYABLE DEMO:D :D :D ;)

But all jokes aside I just hope they aren't rushing themselves.

Wowbagger
9th Mar 2002, 10:43 AM
I think we dont need to be worried about a flawed UT2.
In one of the videos someone said that they had lots of time to polish the game.

I suspect that the reason is that UC was finished on time and that they have used the extra time theyve got since Microsoft hasnt fixed the X-box broadband service mentioned above.

[tHG]Dark Ranger
9th Mar 2002, 01:49 PM
I agree w/ you Wowbagger. Keep in mind that DE was working on Dark Sector well before the UC opportunity came along. My guess is they used some of the material and ideas from their MMO game called Dark Sector also. Im looking forward to that read tommorow also.

Tetris L
9th Mar 2002, 01:56 PM
What Wowbagger said.

Keep in mind UT2 is essentially UC, and UC was scheduled for Q1 2002 and got delayed only because of delayed Xbox multiplayer. So ... if UT2 comes out in June, it is even 1 quarter later than originally scheduled. I don't see why it shouldn't be "finished".

I'm confident the game will kick butt. :)

Prophetus
10th Mar 2002, 02:12 PM
I'm sure it will kick butt. Although I wanted to see U2 released on schedule, I'm extremely happy, for DE, that UT2 will be released first. As I stated earlier, without knowing exactly how it compares to U2, I was afraid the proper attention towards UT2 would be overshadowed if U2 was released first.

Now, with the recent news that U2 will be delayed, UT2 will receive a larger share of the spotlight.