View Full Version : Making cows congregate?

19th Feb 2002, 10:25 AM
Is there a way to make nali cows that have just been spawned (anywhere in a fully pathed map) gather at a certain point?

19th Feb 2002, 04:39 PM
you just wanna blow them all up at once, don't ya?

19th Feb 2002, 05:30 PM
Basically they're just supposed to be in the way. But blowing them up to get past them is one of the possibilities.... :D


19th Feb 2002, 08:38 PM
how laggy is that?

19th Feb 2002, 09:05 PM
Just give them a pile of hay....

19th Feb 2002, 10:51 PM
or maybe just one wolf

19th Feb 2002, 10:54 PM
make an attach mover for each of them...that should make them go where you want ;)

20th Feb 2002, 12:50 AM
i think there was a keypoint like fearspot or something, you could surround the cows with them so they all collect in the middle

20th Feb 2002, 08:23 AM
Hehe there aren't as many cows in my map as in the redeemer pic, but there are a lot of 'em. :p

Fearspots can scare cowards away, but bots ph33r them as well! :( I was hoping there was a way to attract cows to a certain point, instead of making it less attractive to stay... :hmm:

I did notice that the cows spawning near the redeemer or invisibility clutter around them, while the cows spawning in an area without pick-ups just graze around aimlessly.

Hmmmmmmm now I think of it, mabey the fearspot is the way to go after all... I could subclass it and make only cows ph33r it... maybe that works! Excellent idea bobtheking! :tup:

20th Feb 2002, 06:23 PM
i don't even know if it exists, i just thought i remembered seeing it somewhere.

21st Feb 2002, 07:23 AM
If you want to search for it, it's under Triggers, not Keypoint.

21st Feb 2002, 09:36 PM
i see you've found it.

21st Feb 2002, 11:20 PM
I bet AlarmPoints would do the trick, although you might have to play around with them a bit.